On the class lists: B (76), with population over 48 hours and no performance mark.
Players now2/ 1501% full
7-day average0peak 5
Rank#4,187top 19% · #1518 in EU
Last wipe1h agoweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,187 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
69/ 100
C+
Slows down under load at times: 41 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 9,155 places this week.
A steady term.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
PlayersWipe
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers, top 52% in EU, and #237 of the duo servers (top 56%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe · high confidence
usual gap4.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
6d 22hThu 5 Nov, 19:00 UTCFW
13d 22hThu 12 Nov, 19:12 UTC
20d 22hThu 19 Nov, 19:12 UTC
27d 22hThu 26 Nov, 19:12 UTC
34d 22hThu 3 Dec, 19:00 UTCFW
41d 22hThu 10 Dec, 19:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 19:12 UTC1h ago
–
–
running
1
Sun 25 Oct, 06:22 UTC4d ago
1
–
–
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RustMuster | Main | 2x Solo/Duo | Weekly based in?
The EU tag on RustMuster | Main | 2x Solo/Duo | Weekly puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 179.61.251.104:28015.
How dependable is RustMuster | Main | 2x Solo/Duo | Weekly, and is it online at the moment?
Right now, RustMuster | Main | 2x Solo/Duo | Weekly is online. The uptime it reports puts the last restart at about 4 days 11 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 18 October 2026, Rust Server Score saw it for the first time.
Is RustMuster | Main | 2x Solo/Duo | Weekly smooth to play on?
It never fell below 13 server fps in the last 48 hours, averaging 41. Up to 67,713 entities were in the world, covering buildings, deployables and the rest. Up to 3,049 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does RustMuster | Main | 2x Solo/Duo | Weekly sit?
Rust network protocol 2635 and build 168909 on Linux is what RustMuster | Main | 2x Solo/Duo | Weekly runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does RustMuster | Main | 2x Solo/Duo | Weekly wipe its map?
Its tag sets the prediction, as the record holds too few of RustMuster | Main | 2x Solo/Duo | Weekly's wipes to confirm its schedule. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 1 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on RustMuster | Main | 2x Solo/Duo | Weekly?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 47 hours after it began. Half the peak held until the next wipe in 100% of its recent wipes.
Population
Where does RustMuster | Main | 2x Solo/Duo | Weekly sit among Rust servers?
Over the last seven days, RustMuster | Main | 2x Solo/Duo | Weekly has #4,187 for player hours, in the top 19% of all ranked servers and #1,518 in Europe. It comes #237 among servers in the duo group.
How many players does RustMuster | Main | 2x Solo/Duo | Weekly usually have?
Right now, 2 players are on RustMuster | Main | 2x Solo/Duo | Weekly, which has 150 slots. It peaked at 5 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 4 players.
Tags and filters
What do RustMuster | Main | 2x Solo/Duo | Weekly's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): The server holds 150 slots; ts2 (Group limit): A team can hold 2 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe are the tags RustMuster | Main | 2x Solo/Duo | Weekly publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature RustMuster | Main | 2x Solo/Duo | Weekly?
Rust Server Score lists that include RustMuster | Main | 2x Solo/Duo | Weekly: 2x Rust servers, graded, Duo servers, marked like a report, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.
Map and rules
How is RustMuster | Main | 2x Solo/Duo | Weekly set up, and what rules does it keep?
RustMuster | Main | 2x Solo/Duo | Weekly sets gather at 2x, as its name suggests. The cap on group size is 2 players (duo). You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map RustMuster | Main | 2x Solo/Duo | Weekly uses?
The game generates the procedural map on RustMuster | Main | 2x Solo/Duo | Weekly at size 3,500 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto RustMuster | Main | 2x Solo/Duo | Weekly?
To connect, start Rust, press F1, and type client.connect 179.61.251.104:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rustmuster.com.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts2,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max playersThe server holds 150 slots.
ts2
Group limitA team can hold 2 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in wipe hold (A+); population is the one to work on (F).