Skip to the page
Every Rust server graded on real, live numbers. 78,222 players on the roll · 11,801 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 179.9.141.199:28015
Name of server

[ECL] LATAM SOLO/DUO/TRIO 2x

RegisterAbsentOffline
RegionSA
Address179.9.141.199:28015
Last checked41d ago
2x weekly wipes vanillamoddedoxide
Launch Rust and join
Overall grade

Not there yet

36 out of 100, the average of 2 subjects

Players now 1/ 100 1% full
7-day average0peak –
Rank#15,503top 67% · #215 in SA
Last wipe45d agoweekly schedule
Next wipe3d 1hSat 31 Oct, 21:49 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #15,503 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 38/ 100 Slipped a little: down 3,810 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers, top 77% in SA. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Saturday 31 October, 21:49 UTC, in 3d 1h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[LATAM] LUNARUST X2 | 25/10 Wipe
SA · groups of 8+ · 2x · weekly · 35 on average
3 / 100
[BR/LATAM] TERRA HOSTIL 2X SOLO Only | WIPE 11/10
SA · no group limit · 2x · weekly · 4 on average
3 / 125
Modded 2x | Dias Largos | MAPWIPE 26.10 RUSTERZ.COM
SA · groups of 8+ · 2x · weekly · 2 on average
1 / 369
[BR] RESENHA CLT | 2X | Solo/Duo | Wipe Semanal | BP Mensal
SA · groups of 8+ · 2x · weekly · 2 on average
2 / 40
[LATAM] TIERRA DE NADIE 2X | SOLO/DUO | WIPE JUEVES | PVP
SA · groups of 8+ · 2x · weekly · 2 on average
4 / 100
Rusted - BR 2X Monthly | Vanilla+ | No BP Wipes
SA · groups of 12+ · 2x · monthly · 6 on average
6 / 100

Quick answers

from the figures on this page

Server facts

In what location does [ECL] LATAM SOLO/DUO/TRIO 2x sit?

You'll see [ECL] LATAM SOLO/DUO/TRIO 2x listed in South America, tagged SA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 179.9.141.199:28015 is the address to use.

Is [ECL] LATAM SOLO/DUO/TRIO 2x up, and how steady is its uptime?

At this moment, [ECL] LATAM SOLO/DUO/TRIO 2x is offline; the last time it was seen was 41 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 16 September 2026, Rust Server Score saw it for the first time.

Which Rust version is [ECL] LATAM SOLO/DUO/TRIO 2x running?

You will find [ECL] LATAM SOLO/DUO/TRIO 2x on Rust network protocol 2633 and build 163407, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

When does [ECL] LATAM SOLO/DUO/TRIO 2x wipe, and how often?

The estimate for [ECL] LATAM SOLO/DUO/TRIO 2x's next wipe comes from weekly: 7 days after its last wipe. Saturday 31 October at 21:49 UTC is the date set for its next wipe. The world it runs now was created 45 days 22 hours. Its tags state that it wipes weekly.

Player count

Where does [ECL] LATAM SOLO/DUO/TRIO 2x place in the wider field of Rust servers?

Over the last seven days, [ECL] LATAM SOLO/DUO/TRIO 2x has #15,503 for player hours, in the top 67% of all ranked servers and #215 in South America.

How many players does [ECL] LATAM SOLO/DUO/TRIO 2x usually have?

The last sighting of [ECL] LATAM SOLO/DUO/TRIO 2x was 41 days 11 hours ago, and it is offline right now.

Tags and filters

How should you read the tags on [ECL] LATAM SOLO/DUO/TRIO 2x?

The game's browser takes its cue from the tags [ECL] LATAM SOLO/DUO/TRIO 2x has set: gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163407 (Build): This runs on build 163407; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; SA (South America): You will find it under South America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does [ECL] LATAM SOLO/DUO/TRIO 2x appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [ECL] LATAM SOLO/DUO/TRIO 2x among them: 2x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Server rules

What settings and rules apply on [ECL] LATAM SOLO/DUO/TRIO 2x?

The name of [ECL] LATAM SOLO/DUO/TRIO 2x points to a 2x gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.

[ECL] LATAM SOLO/DUO/TRIO 2x runs which map?

[ECL] LATAM SOLO/DUO/TRIO 2x runs a game-generated procedural map at size 3,500, seed 58089316. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How do you get onto [ECL] LATAM SOLO/DUO/TRIO 2x?

To connect, start Rust, press F1, and type client.connect 179.9.141.199:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,^v,SA,gmvanilla,cs163407,ts8,^o^z

Game

gmvanilla
Game mode You play vanilla survival here.
mp100
Max players Its slot count is 100.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs163407
Build This runs on build 163407.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^w
Weekly A wipe happens every week.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

SA
South America You will find it under South America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.