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Every Rust server graded on real, live numbers. 78,914 players on the roll · 11,790 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 180.113.223.220:10241
Name of server

TestServer

RegisterAbsentOffline
Region–
Address180.113.223.220:10241
Last checked22d ago
quad moddedoxide
Launch Rust and join
Overall grade

Not there yet

36 out of 100, the average of 2 subjects

Players now 1/ 100 1% full
7-day average0peak –
Rank#13,695top 62%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,695 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 33/ 100 Lost ground: down 4,696 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers, and #592 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
EU · quad · biweekly · 6 on average
2 / 80
Geležinis Miškas
quad · 6 on average
2 / 99
[RU] Кубань PVP [Solo/Duo/Trio/Quad]
EU · quad · 6 on average
1 / 60
Rustoria.co -Us Mondays
NA · quad · 5 on average
0 / 300
13 / 50
LusoTuga Prime | EU | Vanilla | Biweekly
EU · quad · biweekly · 3 on average
1 / 100

Quick answers

from the figures on this page

Server facts

In what location does TestServer sit?

No region is published for TestServer. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 180.113.223.220:10241.

Is TestServer up, and how steady is its uptime?

At this moment, TestServer is offline; the last time it was seen was 22 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 7 October 2026, Rust Server Score saw it for the first time.

On what Rust version does TestServer sit?

The server TestServer is on Rust network protocol 2634 and build 166494 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does TestServer wipe its map?

TestServer has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 27 days 17 hours have passed since this world was made.

Player numbers

Where does TestServer sit among Rust servers?

In the top 62% of all ranked servers, TestServer sits at #13,695 for player hours over the last seven days. In the quad group, it ranks #592.

How many players does TestServer usually have?

TestServer is offline at the moment; the last time it was seen was 22 days 6 hours ago.

Lists and filters

What do TestServer's tags stand for?

The game's browser takes its cue from the tags TestServer has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts4 (Group limit): Teams cap out at 4; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show TestServer?

These Rust Server Score lists count TestServer among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Map and rules

How is TestServer set up, and what rules does it keep?

The name of TestServer gives no gather rate. You can have up to 4 players in a group (quad). You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Connecting

What is the way to join TestServer?

To connect, start Rust, press F1, and type client.connect 180.113.223.220:10241. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts4
Group limit Teams cap out at 4.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166494
Build Build number: 166494.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.