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Every Rust server graded on real, live numbers. 34,284 players on the roll · 11,672 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 180.113.55.30:10241
Name of server

TestServer

RegisterAbsentOffline
Region–
Address180.113.55.30:10241
Last checked24d ago
quad moddedoxide
Launch Rust and join
Overall grade

Not there yet

44 out of 100, the average of 2 subjects

Players now 1/ 100 1% full
7-day average0peak –
Rank#14,532top 64%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 36/ 100 Working its way up from the back of the class: #14,532 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 53/ 100 Moving up: up 775 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 64% of all ranked servers, and #608 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[RU] Кубань PVP [Solo/Duo/Trio/Quad]
EU · quad · 6 on average
0 / 60
Geležinis Miškas
quad · 6 on average
0 / 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
EU · quad · biweekly · 6 on average
1 / 80
Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe
NA · quad · weekly · 5 on average
2 / 50
LusoTuga Prime | EU | Vanilla | Biweekly
EU · quad · biweekly · 3 on average
0 / 100
Persona#1 |Для Новичков| х2
EU · quad · monthly · 3 on average
0 / 200

Quick answers

from the figures on this page

Server details

In what location does TestServer sit?

No region is published for TestServer. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 180.113.55.30:10241.

How reliable is TestServer, and is it up?

At this moment, TestServer is offline; the last time it was seen was 24 days 22 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 4 October 2026.

What Rust version is TestServer on?

Rust network protocol 2634 and build 166494 on Windows is what TestServer runs. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does TestServer wipe its map?

TestServer has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 22 hours have passed since this world was made.

Player numbers

Where does TestServer place in the wider field of Rust servers?

Over the last seven days, TestServer has #14,532 for player hours, in the top 64% of all ranked servers. It comes #608 among servers in the quad group.

How many players does TestServer usually have?

TestServer is offline at the moment; the last time it was seen was 24 days 22 hours ago.

Tags and filters

What is meant by the tags on TestServer?

You'll see TestServer tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): A team can hold 4 players at most; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does TestServer appear in the Rust Server Score lists and filters?

These Rust Server Score lists count TestServer among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Map and rules

What settings and rules apply on TestServer?

Nothing in the name of TestServer states a gather rate. The cap on group size is 4 players (quad). survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Getting in

How should you connect to TestServer?

To connect, start Rust, press F1, and type client.connect 180.113.55.30:10241. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players The server holds 100 slots.
ts4
Group limit A team can hold 4 players at most.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.