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Every Rust server graded on real, live numbers. 34,993 players on the roll · 11,617 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 180.165.51.44:28015
Name of server

LinuxGSM X10SDV

RegisterAbsentOffline
Region–
Address180.165.51.44:28015
Last checked1d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

32 out of 100, the average of 4 subjects

On the class lists: F (35), with population over 48 hours and no performance mark.

Players now 1/ 5 20% full
7-day average0peak 1
Rank#10,189top 46%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 4/ 100 A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours 54/ 100 Working its way up from the back of the class: #10,189 on player hours.
Uptimehours on the list, last 48 8/ 100 Attendance needs work: on the list only 4 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 61/ 100 Moving up: up 2,291 places this week.

A term to build on. Strongest in momentum (C); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75107:0008:0009:0010:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 01:40 UTC4d ago 1 – running 0
Fri 23 Oct, 00:03 UTC6d ago 0 – 2.1 days 1
Wed 21 Oct, 00:56 UTC8d ago 1 – 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
59 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
31 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
10 / 1000

Quick answers

from the figures on this page

About the server

Which region is LinuxGSM X10SDV based in?

You'll find no region listed by LinuxGSM X10SDV. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 180.165.51.44:28015.

How dependable is LinuxGSM X10SDV, and is it online at the moment?

The server is down: LinuxGSM X10SDV is offline now, with the last sighting 44 hours ago. For the last 7 full days, it was up 17 of 168 hours, or 10% of the time. It was first seen by Rust Server Score on 17 October 2026.

On what Rust version does LinuxGSM X10SDV sit?

The server LinuxGSM X10SDV is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does LinuxGSM X10SDV wipe, and how often?

No next wipe can be predicted for LinuxGSM X10SDV, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 4 days 5 hours.

What should you expect from wipe day on LinuxGSM X10SDV?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 4 hours after it began.

Player count

Where does LinuxGSM X10SDV sit among Rust servers?

Over the last seven days, LinuxGSM X10SDV has #10,189 for player hours, in the top 46% of all ranked servers.

What does the population on LinuxGSM X10SDV look like?

The last sighting of LinuxGSM X10SDV was 44 hours ago, and it is offline right now. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 09:00 UTC, with an average of 1 players.

Tags

What is meant by the tags on LinuxGSM X10SDV?

gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags LinuxGSM X10SDV publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature LinuxGSM X10SDV?

These Rust Server Score lists count LinuxGSM X10SDV among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which rules does LinuxGSM X10SDV enforce, and what are its settings?

You will find no gather rate in the name of LinuxGSM X10SDV. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map LinuxGSM X10SDV uses?

LinuxGSM X10SDV runs a procedural map, which the game generates.

Getting in

What is the way to join LinuxGSM X10SDV?

Enter client.connect 180.165.51.44:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.