On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak 1
Rank#6,199top 28%
No wipesresets15 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
72/ 100
B−
Holds a respectable place: #6,199 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
······W
WW··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 03:58 UTC1d ago
–
–
–
0
Mon 26 Oct, 09:09 UTC2d ago
–
–
–
0
Mon 26 Oct, 08:06 UTC2d ago
–
–
–
1
Mon 26 Oct, 06:18 UTC2d ago
–
–
–
1
Sun 25 Oct, 15:56 UTC3d ago
–
–
–
1
Sun 25 Oct, 14:53 UTC3d ago
–
–
–
0
Sun 25 Oct, 14:47 UTC3d ago
–
–
–
1
Sun 25 Oct, 14:14 UTC3d ago
–
–
–
0
Sun 25 Oct, 14:08 UTC3d ago
–
–
–
0
Sun 25 Oct, 13:58 UTC3d ago
–
–
–
0
Sun 25 Oct, 13:51 UTC3d ago
–
–
–
1
Sun 25 Oct, 13:20 UTC3d ago
–
–
–
1
Sun 25 Oct, 13:03 UTC3d ago
–
–
–
1
Sun 25 Oct, 12:08 UTC3d ago
–
–
–
1
Sun 25 Oct, 11:52 UTC3d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for CrustyRaidSim test rig. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 183.89.9.207:28125.
Is CrustyRaidSim test rig up, and how steady is its uptime?
Right now, CrustyRaidSim test rig is online. It was up 71 of 72 hours over the last 3 full days, which is 99% of the time. On 25 October 2026, Rust Server Score saw it for the first time.
On what Rust version does CrustyRaidSim test rig sit?
You will find CrustyRaidSim test rig on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does CrustyRaidSim test rig wipe, and how often?
No resets count as wipes on CrustyRaidSim test rig, because the world is remade every few hours and no schedule is kept.
Player count
What position does CrustyRaidSim test rig hold in the rankings?
Over the last seven days, CrustyRaidSim test rig has #6,199 for player hours, in the top 28% of all ranked servers.
What does the population on CrustyRaidSim test rig look like?
Right now, 0 players are on CrustyRaidSim test rig, which has 10 slots. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours came at 05:00 UTC, with 1 players.
Tags and filters
How should you read the tags on CrustyRaidSim test rig?
You'll see CrustyRaidSim test rig tagged with gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Its slot count is 10; ts32 (Group limit): Teams cap out at 32; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does CrustyRaidSim test rig appear in the Rust Server Score lists and filters?
These Rust Server Score lists count CrustyRaidSim test rig among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
How is CrustyRaidSim test rig set up, and what rules does it keep?
You will find no gather rate in the name of CrustyRaidSim test rig. You can play in groups of up to 32 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Connecting
How should you connect to CrustyRaidSim test rig?
Enter client.connect 183.89.9.207:28125 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts32,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max playersIts slot count is 10.
ts32
Group limitTeams cap out at 32.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).