On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 990% full
7-day average0peak 3
Rank#6,724top 30%
Last wipe17d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 99 on average. Plenty of space to grow.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,724 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 211 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
68/ 100
C+
Climbing fast: up 2,446 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 21hThu 5 Nov, 19:00 UTCFW
35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 11 Oct, 21:07 UTC17d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?
No region is published for [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 184.71.6.10:28015.
How dependable is [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini], and is it online at the moment?
You can join now: [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] is online. According to its reported uptime, the last restart was about 3 days 16 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] run?
It never fell below 167 server fps in the last 48 hours, averaging 211. At its peak, it held 65,841 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,405 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] sit?
You will find [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] reset?
[CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 17 days have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?
The average peak on its recent wipes was 2 players. 4 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] place in the wider field of Rust servers?
In the top 30% of all ranked servers, [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] sits at #6,724 for player hours over the last seven days.
How many players does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] usually have?
Right now, 0 players are on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini], which has 99 slots. Averaging 0 players over seven days, it peaked at 3. The highest average in the last 48 hours came at 03:00 UTC, with 1 players.
Tags
What is meant by the tags on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?
The game's browser takes its cue from the tags [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] has set: gmvanilla (Game mode): Survival, vanilla style; mp99 (Max players): 99 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?
Rust Server Score lists that include [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]: 10x Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. These filters bring it up on the server list: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Creative ^c, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Server rules
How is [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] set up, and what rules does it keep?
Going by its name, [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] runs 10x gather. The group limit stays at the game's default of 8 players. It runs build & creative, no gathering: sandbox building instead. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You need Rust's premium status to get in. The server runs Valve's anti-cheat, VAC.
Which map is in play on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?
The game generates the procedural map on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] at size 3,500 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
How do you get onto [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?
To connect, start Rust, press F1, and type client.connect 184.71.6.10:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You need Rust's premium status to get in.
Server tags
what each one means
Published asmp99,ptrak,$r?,v2635,^m,^c,gmvanilla,cs168909,^q,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp99
Max players99 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^c
CreativeNo gathering here: it is a sandbox where you build what you want.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).