On the class lists: D (54), with population over 48 hours and no performance mark.
Players now3/ 1030% full
7-day average4peak 11
Rank#1,645top 7%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
35/ 100
F
Room for more players: 4 of 10 on average.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,645 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 79 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 21 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap14.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak20players, last three wipes
crowd held0%else halves by day 9
The first 48 hours of its last wipes
Fri 16 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 18, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 14:26 UTC11d ago
18
–
running
3
Thu 1 Oct, 19:31 UTCFW26d ago
24+1 queue
halved by day 6
14.8 days
1
Thu 17 Sep, 19:05 UTC40d ago
17+1 queue
halved by day 12
14 days
7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for RolePlayRust #1. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 185.158.112.236:10000.
How dependable is RolePlayRust #1, and is it online at the moment?
Right now, RolePlayRust #1 is online. The uptime it reports puts the last restart at about 4 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does RolePlayRust #1 perform well?
It never fell below 3 server fps in the last 48 hours, averaging 79. Up to 147,060 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,203 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is RolePlayRust #1 running?
You will find RolePlayRust #1 on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does RolePlayRust #1 wipe, and how often?
RolePlayRust #1 wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 11 days 14 hours.
What happens on RolePlayRust #1 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 20 players. The crowd on the latest wipe was largest 3 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 9.
Player numbers
Where does RolePlayRust #1 sit among Rust servers?
Over the last seven days, RolePlayRust #1 has #1,645 for player hours, in the top 7% of all ranked servers.
What does the population on RolePlayRust #1 look like?
RolePlayRust #1 is showing 3 players right now, with 10 slots in total. The seven-day average is 4 players, with a peak of 11. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 7 players.
Lists and filters
What is meant by the tags on RolePlayRust #1?
gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): The server holds 10 slots; ts20 (Group limit): No team may go above 20; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags RolePlayRust #1 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does RolePlayRust #1 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include RolePlayRust #1: Modded Rust servers, graded and Roleplay servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
How is RolePlayRust #1 set up, and what rules does it keep?
Nothing in the name of RolePlayRust #1 states a gather rate. The limit for a group is 20 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map RolePlayRust #1 uses?
RolePlayRust #1 runs a game-generated procedural map at size 4,500, seed 2147483647. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto RolePlayRust #1?
To connect, start Rust, press F1, and type client.connect 185.158.112.236:10000. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rprust.gamestores.app/.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max playersThe server holds 10 slots.
ts20
Group limitNo team may go above 20.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).