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Every Rust server graded on real, live numbers. 81,845 players on the roll · 11,853 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 185.166.152.135:28015
Name of server

Clan Arena (private)

RegisterAbsentOffline
Region–
Address185.166.152.135:28015
Last checked20d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

28 out of 100, the average of 3 subjects

Players now 7/ 250 3% full
7-day average0peak –
Rank#9,138top 41%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 59/ 100 Working its way up from the back of the class: #9,138 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 25/ 100 Lost ground: down 4,563 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (C−); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 10

The first 48 hours of its last wipes

Fri 2 OctSun 20 SepSat 19 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:52 UTC25d ago 4 – running 0
Sun 20 Sep, 16:25 UTC37d ago 9 halved by day 10 12.1 days 9
Sat 19 Sep, 15:25 UTC38d ago 10 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 164 on average
162 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
130 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
141 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
47 / 1000

Quick answers

from the figures on this page

Server details

Which region is Clan Arena (private) based in?

Clan Arena (private) leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.166.152.135:28015.

How dependable is Clan Arena (private), and is it online at the moment?

The server is down: Clan Arena (private) is offline now, with the last sighting 20 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

What Rust version is Clan Arena (private) on?

You will find Clan Arena (private) on Rust network protocol 2634 and build 166652, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does Clan Arena (private) wipe, and how often?

Clan Arena (private) wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 25 days 3 hours have passed since this world was made.

What happens on Clan Arena (private) when wipe day arrives?

Across its recent wipes, the busiest moments averaged 8 players. 3 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 10.

Population

Where does Clan Arena (private) place in the wider field of Rust servers?

In the top 41% of all ranked servers, Clan Arena (private) sits at #9,138 for player hours over the last seven days.

Is Clan Arena (private) a busy server?

Clan Arena (private) is offline at the moment; the last time it was seen was 20 days 1 hours ago.

Tags

What do Clan Arena (private)'s tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): 250 slots are available; ts60 (Group limit): A team can hold 60 players at most; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Clan Arena (private) publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Clan Arena (private) appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Clan Arena (private) among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What settings and rules apply on Clan Arena (private)?

You will find no gather rate in the name of Clan Arena (private). You can play in groups of up to 60 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Clan Arena (private) uses?

Clan Arena (private) runs a procedural map, which the game generates.

Connecting

What is the way to join Clan Arena (private)?

To connect, start Rust, press F1, and type client.connect 185.166.152.135:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs166652,ts60,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp250
Max players 250 slots are available.
ts60
Group limit A team can hold 60 players at most.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build This runs on build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.