Working its way up from the back of the class: #16,614 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 503 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Wednesday 4 November, 19:57 UTC, in 6d 4h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find A Rust Staging Server in Europe, tagged EU, with region code fra. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 185.172.175.114:28015.
How dependable is A Rust Staging Server, and is it online at the moment?
At this moment, A Rust Staging Server is offline; the last time it was seen was 28 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 30 September 2026, Rust Server Score saw it for the first time.
On what Rust version does A Rust Staging Server sit?
Rust network protocol 2634 and build 166406 on Linux is what A Rust Staging Server runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does A Rust Staging Server wipe, and how often?
The estimate for A Rust Staging Server's next wipe comes from weekly: 7 days after its last wipe. Wednesday 4 November at 19:57 UTC is the date set for its next wipe. The world it runs now was created 28 days 19 hours. Wipes are scheduled weekly, according to its tags.
Player numbers
Where does A Rust Staging Server place in the wider field of Rust servers?
Over the last seven days, A Rust Staging Server has #16,614 for player hours, in the top 70% of all ranked servers and #2,540 in Europe.
Is A Rust Staging Server a busy server?
The last sighting of A Rust Staging Server was 28 days 7 hours ago, and it is offline right now.
Tags
What is meant by the tags on A Rust Staging Server?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): The server holds 200 slots; ts100 (Group limit): No team may go above 100; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166406 (Build): Build number: 166406; ptrak (Networking): The network layer is RakNet, standard for the game; $rfra (Region code): Region code: fra; ^w (Weekly): It wipes weekly; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags A Rust Staging Server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show A Rust Staging Server?
Rust Server Score lists that include A Rust Staging Server: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Map and rules
What settings and rules apply on A Rust Staging Server?
The name of A Rust Staging Server gives no gather rate. You can play in groups of up to 100 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Getting in
How do you get onto A Rust Staging Server?
To connect, start Rust, press F1, and type client.connect 185.172.175.114:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$rfra,v2634,^w,^v,EU,gmrust,cs166406,ts100,^o^z,rustmaps
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersThe server holds 200 slots.
ts100
Group limitNo team may go above 100.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166406
BuildBuild number: 166406.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rfra
Region codeRegion code: fra.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Other
rustmaps
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).