On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now2/ 307% full
7-day average3peak 12
Rank#1,869top 8% · #724 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
9/ 100
F
A quiet classroom so far: 3 of 30 on average. Plenty of space to grow.
Standingrank on player hours
92/ 100
A
Well up the rankings: #1,869 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 67 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 162 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 8% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held50%else halves by day 12
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
14d 7hThu 12 Nov, 18:18 UTC
35d 8hThu 3 Dec, 19:00 UTCFW
42d 7hThu 10 Dec, 18:18 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 13, 47 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:18 UTC13d ago
13
–
running
5
Thu 1 Oct, 18:00 UTCFW27d ago
8
✓ held half
14 days
6
Thu 17 Sep, 18:20 UTC41d ago
15
halved by day 12
14 days
6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 15+ · 1e+07x · monthly · 11 on average
24 / 250
Quick answers
from the figures on this page
Server details
Where in the world is ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.?
You'll see ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 185.180.2.14:28591.
Is ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. up, and how steady is its uptime?
You can join now: ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. is online. According to its reported uptime, the last restart was about 3 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. perform well?
It never fell below 14 server fps in the last 48 hours, averaging 67. At its peak, it held 129,428 entities, including buildings, deployables and all else in the world. Memory use reached up to 5,516 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. on?
Rust network protocol 2635 and build 168909 on Linux is what ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. wipe, and how often?
Its wipe pattern: ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. wipes every 4 weeks on Thursday at 18:18 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 13 days 16 hours. Its tags say it wipes every two weeks.
What happens on ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. when wipe day arrives?
Across its recent wipes, the busiest moments averaged 12 players. 47 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. Day 12 is when it sank below half in the wipes that did not hold.
Population
Where does ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. sit among Rust servers?
Over the last seven days, ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. has #1,869 for player hours, in the top 8% of all ranked servers and #724 in Europe.
Is ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. a busy server?
Right now, 2 players are on ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10., which has 30 slots. Averaging 3 players over seven days, it peaked at 12. The highest average in the last 48 hours came at 20:00 UTC, with 8 players.
Lists and filters
How should you read the tags on ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.?
The game's browser takes its cue from the tags ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. has set: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts10 (Group limit): A team can hold 10 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^k (Build server): Bases can be designed and practised here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.?
Rust Server Score lists that include ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.: Rust servers above 10x gather rate, European Rust servers, graded, Modded Rust servers, graded, Rust battlefield servers, graded and Rust build and creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
Rules and settings
Which rules does ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. enforce, and what are its settings?
The name of ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. points to a 1000x gather rate. A group here can reach 10 players. battlefield is the mode here, kits and high rates for fast PvP. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. uses?
The game generates the procedural map on ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. at size 3,750 with seed 2101176429. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.?
Enter client.connect 185.180.2.14:28591 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^b,^i,^k,EU,gmrust,cs168909,ts10,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max players30 slots are available.
ts10
Group limitA team can hold 10 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^i
BattlefieldKits and high rates drive the fast PvP here.
^k
Build serverBases can be designed and practised here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).