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Every Rust server graded on real, live numbers. 45,091 players on the roll · 11,692 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.180.2.48:28720
Name of server

CZ/SK Virtual-Life PVE

RegisterPresentOnline
RegionEU
Address185.180.2.48:28720
Last checked12m ago
monthly wipes moddedoxidepve
Launch Rust and join
Overall grade

Steady

60 out of 100, the average of 5 subjects

On the class lists: C+ (66), with population over 48 hours and no performance mark.

Players now 0/ 30 0% full
7-day average0peak 2
Rank#7,129top 32% · #1997 in EU
Last wipe13d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours 68/ 100 Working its way up from the back of the class: #7,129 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 38/ 100 Needs to work on its frame rate: 23 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 100/ 100 Climbing fast: up 7,498 places this week.

A fair term, with more to come. Strongest in momentum (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

025507510001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 7d 18hThu 5 Nov, 19:00 UTCFW
  • 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:12 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
0 / 50
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
1 / 200
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]
EU · groups of 10+ · monthly · 2 on average
1 / 100
Хомка RU PvE
EU · groups of 8+ · monthly · 1 on average
1 / 100
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
2 / 200
PIGLAND V7 NOWIPE/PVE/KIT Хрюшки
EU · groups of 8+ · 2 on average
0 / 20

Quick answers

from the figures on this page

Server facts

Where in the world is CZ/SK Virtual-Life PVE?

You'll see CZ/SK Virtual-Life PVE listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.180.2.48:28720.

Is CZ/SK Virtual-Life PVE up, and how steady is its uptime?

Right now, CZ/SK Virtual-Life PVE is online. The uptime it reports puts the last restart at about 18 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 11 October 2026.

Does CZ/SK Virtual-Life PVE perform well?

It averaged 23 server fps over the last 48 hours, with a low of 19. Buildings, deployables and everything else in the world added up to as many as 70,653 entities. Memory use reached up to 3,745 MB. Players feel lag when fps drops and entities pile up.

Which Rust version is CZ/SK Virtual-Life PVE running?

The server CZ/SK Virtual-Life PVE is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does CZ/SK Virtual-Life PVE reset?

CZ/SK Virtual-Life PVE wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 13 days 1 hours. The tags show a monthly wipe schedule.

What should you expect from wipe day on CZ/SK Virtual-Life PVE?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began.

Population

Where does CZ/SK Virtual-Life PVE sit among Rust servers?

In Europe, CZ/SK Virtual-Life PVE is #1,997, and overall it is #7,129 on player hours over the last seven days, in the top 32% of all ranked servers.

Is CZ/SK Virtual-Life PVE a busy server?

CZ/SK Virtual-Life PVE is showing 0 players right now, with 30 slots in total. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 12:00 UTC, with an average of 0 players.

Tags and filters

What do CZ/SK Virtual-Life PVE's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Its slot count is 30; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^k (Build server): Use it to plan and practise base builds; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser are the tags CZ/SK Virtual-Life PVE publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does CZ/SK Virtual-Life PVE appear in the Rust Server Score lists and filters?

These Rust Server Score lists count CZ/SK Virtual-Life PVE among them: European Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules and settings

How is CZ/SK Virtual-Life PVE set up, and what rules does it keep?

Nothing in the name of CZ/SK Virtual-Life PVE states a gather rate. With no change from the game default, groups take up to 8 players. It runs build & creative, no gathering, just sandbox building. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Which map is in play on CZ/SK Virtual-Life PVE?

CZ/SK Virtual-Life PVE runs a game-generated procedural map at size 5,800, seed 1411611456. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.

How to join

What is the way to join CZ/SK Virtual-Life PVE?

To connect, start Rust, press F1, and type client.connect 185.180.2.48:28720. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^k,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players Its slot count is 30.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^k
Build server Use it to plan and practise base builds.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

EU
Europe You will find it under Europe in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.