On the class lists: C (60), with population over 48 hours and no performance mark.
Players now3/ 1003% full
7-day average2peak 9
Rank#1,954top 9% · #300 in NA
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #1,954 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
74/ 100
B−
Slows down under load at times: 45 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 39 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.
The force wipe · high confidence
wipe-day peak8players, last three wipes
Coming wipes
7d 23hThu 5 Nov, 19:00 UTCFW
35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:55 UTCFW27d ago
8
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk sit?
The NA tag on Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 185.187.155.62:28055.
Is Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk up, and how steady is its uptime?
You can join now: Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk is online. According to its reported uptime, the last restart was about 2 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk perform well?
It never fell below 30 server fps in the last 48 hours, averaging 45. At its peak, it held 228,442 entities, including buildings, deployables and all else in the world. At its highest, it used 5,303 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk running?
You will find Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk wipe its map?
Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 1 hours. Its tags list a monthly wipe schedule.
What happens on Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk when wipe day arrives?
Recent wipes have peaked at 8 players on average. 4 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk place in the wider field of Rust servers?
In North America, Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk is #300, and overall it is #1,954 on player hours over the last seven days, in the top 9% of all ranked servers.
What does the population on Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk look like?
With 100 slots available, Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk currently has 3 players. It peaked at 9 and averaged 2 players over the last seven days. The busiest time in the last 48 hours was 20:00 UTC, with an average of 4 players.
Lists and filters
How should you read the tags on Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk?
You'll see Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Server rules
What settings and rules apply on Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk?
The name of Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk points to a 5x gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk uses?
A procedural map of size 4,500 and seed 1337, generated by the game, is what Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
How to join
What is the way to join Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk?
To connect, start Rust, press F1, and type client.connect 185.187.155.62:28055. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://dead-nasty-10x.tebex.io/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).