On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 2
Rank#4,818top 22%
Last wipe27d agoweekly schedule
Next wipe5hThu 29 Oct, 18:06 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,818 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 100 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 1,487 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:06 UTC, in 5h.
Its weekly schedule tag · low confidence
wipe-day peak3players, last three wipes
Coming wipes
5hThu 29 Oct, 18:06 UTC
7d 6hThu 5 Nov, 19:00 UTCFW
14d 5hThu 12 Nov, 18:06 UTC
21d 5hThu 19 Nov, 18:06 UTC
28d 5hThu 26 Nov, 18:06 UTC
35d 6hThu 3 Dec, 19:00 UTCFW
42d 5hThu 10 Dec, 18:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:06 UTCFW27d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
MAD RUST leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 185.189.255.102:35200 is the address to use.
How reliable is MAD RUST, and is it up?
The server is up: MAD RUST is online now. The uptime it reports puts the last restart at about 10 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Is MAD RUST smooth to play on?
The average over the last 48 hours was 100 server fps, and it never went below 79. At its peak, it held 114,338 entities, including buildings, deployables and all else in the world. At its highest, it used 4,124 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does MAD RUST sit?
You will find MAD RUST on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does MAD RUST reset?
Too few wipes on MAD RUST are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Thursday 29 October at 18:06 UTC. 27 days 18 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What happens on MAD RUST when wipe day arrives?
The average peak on its recent wipes was 3 players. Peak numbers came 1 hours into the latest wipe.
Player numbers
What position does MAD RUST hold in the rankings?
In the top 22% of all ranked servers, MAD RUST sits at #4,818 for player hours over the last seven days.
How many players does MAD RUST usually have?
With 200 slots available, MAD RUST currently has 0 players. Averaging 0 players over seven days, it peaked at 2. The highest average in the last 48 hours came at 06:00 UTC, with 1 players.
Tags and filters
How should you read the tags on MAD RUST?
The game's browser takes its cue from the tags MAD RUST has set: gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): The server holds 200 slots; ts5 (Group limit): Teams cap out at 5; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; jp0 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does MAD RUST appear in the Rust Server Score lists and filters?
These Rust Server Score lists count MAD RUST among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Rules and settings
How is MAD RUST set up, and what rules does it keep?
Nothing in the name of MAD RUST states a gather rate. You can play in groups of up to 5 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map MAD RUST uses?
A procedural map of size 4,250 and seed 1289664805, generated by the game, is what MAD RUST runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join MAD RUST?
Enter client.connect 185.189.255.102:35200 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://m.vk.com/madrustserver.
Server tags
what each one means
Published asmp200,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts5,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max playersThe server holds 200 slots.
ts5
Group limitTeams cap out at 5.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Other
jp0
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).