On the class lists: C (61), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average2peak 7
Rank#2,450top 11% · #946 in EU
Last wipe7d agobiweekly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,450 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
25/ 100
F
Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago
93/ 100
A
Climbing fast: up 2,084 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·W··W··
·······
···F···
···WW··
·······
···W···
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h.
The force wipe · high confidence
usual gap7.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak9players, last three wipes
crowd held25%else halves by day 5
Coming wipes
6d 21hThu 5 Nov, 19:00 UTCFW
20d 21hThu 19 Nov, 19:01 UTC
34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 22 OctFri 9 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 19:01 UTC7d ago
7
–
running
0
Fri 9 Oct, 20:40 UTC20d ago
10
halved by day 5
12.9 days
1
Thu 8 Oct, 21:17 UTC21d ago
10
–
1 days
4
Thu 1 Oct, 17:56 UTCFW28d ago
6
✓ held half
7.1 days
0
Fri 18 Sep, 15:39 UTC41d ago
3
halved by day 5
13.1 days
1
Tue 15 Sep, 13:41 UTC44d ago
1
halved by day 2
3.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 2x · biweekly · 30 on average
8 / 200
Quick answers
from the figures on this page
Server details
Which region is GGL RUST | 2X | VANILLA+ | NO LIMIT based in?
In Europe, according to its own listing, sits GGL RUST | 2X | VANILLA+ | NO LIMIT, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 185.189.255.110:35000.
How reliable is GGL RUST | 2X | VANILLA+ | NO LIMIT, and is it up?
Right now, GGL RUST | 2X | VANILLA+ | NO LIMIT is online. About 21 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 15 September 2026.
How well does GGL RUST | 2X | VANILLA+ | NO LIMIT run?
The average over the last 48 hours was 60 server fps, and it never went below 35. Up to 119,975 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,712 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does GGL RUST | 2X | VANILLA+ | NO LIMIT sit?
The server GGL RUST | 2X | VANILLA+ | NO LIMIT is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does GGL RUST | 2X | VANILLA+ | NO LIMIT wipe, and how often?
Its tag sets the prediction, as the record holds too few of GGL RUST | 2X | VANILLA+ | NO LIMIT's wipes to confirm its schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 7 days 2 hours. Its tags say it wipes every two weeks.
What happens on GGL RUST | 2X | VANILLA+ | NO LIMIT when wipe day arrives?
Recent wipes have peaked at 9 players on average. 43 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 25% of its recent wipes. The crowd dropped below half by day 5 in the wipes where it did not hold.
Population
Where does GGL RUST | 2X | VANILLA+ | NO LIMIT place in the wider field of Rust servers?
Over the last seven days, GGL RUST | 2X | VANILLA+ | NO LIMIT has #2,450 for player hours, in the top 11% of all ranked servers and #946 in Europe.
How many players does GGL RUST | 2X | VANILLA+ | NO LIMIT usually have?
With 100 slots available, GGL RUST | 2X | VANILLA+ | NO LIMIT currently has 1 players. Averaging 2 players over seven days, it peaked at 7. The busiest time in the last 48 hours was 11:00 UTC, with an average of 6 players.
Tags and filters
What is meant by the tags on GGL RUST | 2X | VANILLA+ | NO LIMIT?
The game's browser takes its cue from the tags GGL RUST | 2X | VANILLA+ | NO LIMIT has set: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 slots are available; ts10 (Group limit): Teams cap out at 10; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): You will find it under Europe in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show GGL RUST | 2X | VANILLA+ | NO LIMIT?
Rust Server Score lists that include GGL RUST | 2X | VANILLA+ | NO LIMIT: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server rules
How is GGL RUST | 2X | VANILLA+ | NO LIMIT set up, and what rules does it keep?
The name of GGL RUST | 2X | VANILLA+ | NO LIMIT points to a 2x gather rate. The limit for a group is 10 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on GGL RUST | 2X | VANILLA+ | NO LIMIT?
The game generates the procedural map on GGL RUST | 2X | VANILLA+ | NO LIMIT at size 4,500 with seed 1586544950. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join GGL RUST | 2X | VANILLA+ | NO LIMIT?
Enter client.connect 185.189.255.110:35000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://gogolinrust.gamestores.app.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,EU,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max players100 slots are available.
ts10
Group limitTeams cap out at 10.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).