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Every Rust server graded on real, live numbers. 95,534 players on the roll · 11,865 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.189.255.147:35100
Name of server

NO MERCY | CLASSIC | NO LIMIT

RegisterAbsentOffline
RegionEU
Address185.189.255.147:35100
Last checked12h ago
biweekly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Getting there

55 out of 100, the average of 6 subjects

On the class lists: D (46), with population over 48 hours and no performance mark.

Players now 2/ 350 1% full
7-day average1peak 5
Rank#3,468top 16% · #1291 in EU
Last wipe7d agobiweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 1 of 350 on average. Plenty of space to grow.
Standingrank on player hours 84/ 100 Holds a respectable place: #3,468 on player hours.
Uptimehours on the list, last 48 71/ 100 Missed a few lessons: on the list 34 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 172 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 73/ 100 Climbing fast: up 1,584 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5217:0000:0006:0013:0020:0003:00

Hourly average and peak, UTC.

Server performance

010020030040017:0000:0006:0013:0020:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap3.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 20d 15hThu 19 Nov, 07:22 UTC
  • 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 07:22 UTC7d ago 5 – running 0
Mon 19 Oct, 02:09 UTC10d ago 3 halved by day 1 3.2 days 0
Sat 17 Oct, 20:20 UTC11d ago 3 – 1.2 days 0
Thu 8 Oct, 12:02 UTC21d ago 1 halved by day 1 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
8 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 9 on average
12 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)
EU · groups of 16+ · biweekly · 4 on average
0 / 50
РЕЛАКС #2 Х2|Для новичков| No Limit
EU · groups of 10+ · biweekly · 3 on average
5 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU
EU · groups of 10+ · biweekly · 3 on average
2 / 300
PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10
EU · groups of 8+ · biweekly · 2 on average
3 / 80

Quick answers

from the figures on this page

Server details

Where in the world is NO MERCY | CLASSIC | NO LIMIT?

You'll see NO MERCY | CLASSIC | NO LIMIT listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.189.255.147:35100 is the address to use.

How reliable is NO MERCY | CLASSIC | NO LIMIT, and is it up?

The server is down: NO MERCY | CLASSIC | NO LIMIT is offline now, with the last sighting 12 hours ago. According to its reported uptime, the last restart was about 1 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 18 September 2026.

Does NO MERCY | CLASSIC | NO LIMIT perform well?

The average over the last 48 hours was 175 server fps, and it never went below 126. Up to 104,536 entities were in the world, covering buildings, deployables and the rest. Up to 3,321 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is NO MERCY | CLASSIC | NO LIMIT running?

You will find NO MERCY | CLASSIC | NO LIMIT on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does NO MERCY | CLASSIC | NO LIMIT wipe its map?

Its tag sets the prediction, as the record holds too few of NO MERCY | CLASSIC | NO LIMIT's wipes to confirm its schedule. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 7 days 8 hours. Its tags give a wipe schedule of every two weeks.

What should you expect from wipe day on NO MERCY | CLASSIC | NO LIMIT?

Recent wipes have peaked at 4 players on average. 7 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.

Population

Where does NO MERCY | CLASSIC | NO LIMIT sit among Rust servers?

Over the last seven days, NO MERCY | CLASSIC | NO LIMIT has #3,468 for player hours, in the top 16% of all ranked servers and #1,291 in Europe.

Is NO MERCY | CLASSIC | NO LIMIT a busy server?

NO MERCY | CLASSIC | NO LIMIT is offline at the moment; the last time it was seen was 12 hours ago. Averaging 1 players over seven days, it peaked at 5. The busiest time in the last 48 hours was 17:00 UTC, with an average of 1 players.

Lists and filters

What is meant by the tags on NO MERCY | CLASSIC | NO LIMIT?

The game's browser takes its cue from the tags NO MERCY | CLASSIC | NO LIMIT has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp350 (Max players): The server holds 350 slots; ts35 (Group limit): No team may go above 35; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe; jp0 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show NO MERCY | CLASSIC | NO LIMIT?

These Rust Server Score lists count NO MERCY | CLASSIC | NO LIMIT among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

Which rules does NO MERCY | CLASSIC | NO LIMIT enforce, and what are its settings?

Nothing in the name of NO MERCY | CLASSIC | NO LIMIT states a gather rate. You can play in groups of up to 35 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.

NO MERCY | CLASSIC | NO LIMIT runs which map?

A procedural map of size 4,200 and seed 1813615169, generated by the game, is what NO MERCY | CLASSIC | NO LIMIT runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How do you get onto NO MERCY | CLASSIC | NO LIMIT?

Enter client.connect 185.189.255.147:35100 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://nomercyrust.ru.

Server tags

what each one means

Published as mp350,ptrak,jp0,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts35,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp350
Max players The server holds 350 slots.
ts35
Group limit No team may go above 35.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

EU
Europe The server browser lists it under Europe.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.