On the class lists: F (36), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak –
Rank#15,339top 69%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 106 server fps on average.
Wipeskeeping the crowd after a wipe
33/ 100
F
Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago
20/ 100
F
Lost ground: down 9,342 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap5.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 5
The first 48 hours of its last wipes
Fri 16 OctMon 12 OctSun 11 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 12:25 UTC12d ago
3
–
running
0
Mon 12 Oct, 19:50 UTC16d ago
1
✓ held half
3.7 days
0
Sun 11 Oct, 09:45 UTC17d ago
2
–
1.4 days
2
Fri 2 Oct, 12:36 UTC26d ago
5
halved by day 6
8.9 days
1
Thu 1 Oct, 19:32 UTCFW27d ago
5
–
0.7 days
0
Tue 22 Sep, 18:42 UTC36d ago
4
halved by day 4
9 days
0
Mon 14 Sep, 20:15 UTC44d ago
2
✓ held half
7.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 16.10 Global Rust x1 | Vanilla | sit?
16.10 Global Rust x1 | Vanilla | leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 185.189.255.147:35200 is the address to use.
Is 16.10 Global Rust x1 | Vanilla | up, and how steady is its uptime?
The server is up: 16.10 Global Rust x1 | Vanilla | is online now. According to its reported uptime, the last restart was about 12 days 17 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is 16.10 Global Rust x1 | Vanilla | smooth to play on?
It averaged 106 server fps over the last 48 hours, with a low of 92. Up to 99,977 entities were in the world, covering buildings, deployables and the rest. Up to 5,458 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is 16.10 Global Rust x1 | Vanilla | running?
You will find 16.10 Global Rust x1 | Vanilla | on Rust network protocol 2634 and build 167584, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does 16.10 Global Rust x1 | Vanilla | reset?
There is no next wipe to predict on 16.10 Global Rust x1 | Vanilla |, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 12 days 18 hours.
What should you expect from wipe day on 16.10 Global Rust x1 | Vanilla |?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 2 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 33% of its recent wipes. In the other wipes it slipped under half by day 5.
Player count
What position does 16.10 Global Rust x1 | Vanilla | hold in the rankings?
Over the last seven days, 16.10 Global Rust x1 | Vanilla | has #15,339 for player hours, in the top 69% of all ranked servers. It comes #626 among servers in the quad group.
What does the population on 16.10 Global Rust x1 | Vanilla | look like?
With 200 slots available, 16.10 Global Rust x1 | Vanilla | currently has 0 players. A seven-day average of 0 players applies here.
Tags and filters
What is meant by the tags on 16.10 Global Rust x1 | Vanilla |?
gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Its slot count is 200; ts4 (Group limit): No team may go above 4; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod) are the tags 16.10 Global Rust x1 | Vanilla | publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature 16.10 Global Rust x1 | Vanilla |?
Rust Server Score lists that include 16.10 Global Rust x1 | Vanilla |: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 1x.
Server rules
Which rules does 16.10 Global Rust x1 | Vanilla | enforce, and what are its settings?
The name of 16.10 Global Rust x1 | Vanilla | points to a 1x gather rate. The cap on group size is 4 players (quad). It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on 16.10 Global Rust x1 | Vanilla |?
The game generates the procedural map on 16.10 Global Rust x1 | Vanilla | at size 4,250 with seed 1583848389. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto 16.10 Global Rust x1 | Vanilla |?
To connect, start Rust, press F1, and type client.connect 185.189.255.147:35200. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,gmvanilla,cs167584,ts4,^o
Game
gmvanilla
Game modeSurvival, vanilla style.
mp200
Max playersIts slot count is 200.
ts4
Group limitNo team may go above 4.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167584
BuildThe game build is 167584.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).