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Every Rust server graded on real, live numbers. 67,928 players on the roll · 11,782 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.189.255.156:35000
Name of server

Aria Reach

RegisterPresentOnline
Region–
Address185.189.255.156:35000
Last checked10m ago
biweekly wipes vanillamoddedoxidepve
Launch Rust and join
Overall grade

Working towards

51 out of 100, the average of 6 subjects

On the class lists: F (41), with population over 48 hours and no performance mark.

Players now 1/ 200 0% full
7-day average0peak 4
Rank#4,771top 21%
Last wipe12d agobiweekly schedule
Next wipe1d 0hFri 30 Oct, 12:57 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours 79/ 100 Holds a respectable place: #4,771 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 180 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 29/ 100 Lost ground: down 2,051 places this week. A strong wipe could turn it round.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5213:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:57 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

usual gap13.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  • 1d 0hFri 30 Oct, 12:57 UTC
  • 7d 6hThu 5 Nov, 19:00 UTCFW
  • 15d 0hFri 13 Nov, 12:57 UTC
  • 29d 0hFri 27 Nov, 12:57 UTC
  • 35d 6hThu 3 Dec, 19:00 UTCFW
  • 43d 0hFri 11 Dec, 12:57 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctSat 19 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:57 UTC12d ago 5 – running 1
Thu 1 Oct, 18:09 UTC FW27d ago 13 halved by day 5 14.8 days 2
Sat 19 Sep, 00:24 UTC40d ago 1 halved by day 1 12.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
120 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
192 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
32 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
104 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
58 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 47 on average
11 / 250

Quick answers

from the figures on this page

About the server

Where in the world is Aria Reach?

No region is published for Aria Reach. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 185.189.255.156:35000.

How reliable is Aria Reach, and is it up?

You can join now: Aria Reach is online. The uptime it reports puts the last restart at about 8 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 18 September 2026, Rust Server Score saw it for the first time.

How well does Aria Reach run?

It never fell below 1 server fps in the last 48 hours, averaging 180. Up to 127,431 entities were in the world, covering buildings, deployables and the rest. Up to 5,296 MB of memory was used. When fps is low and entities climb, that is lag to players.

What Rust version is Aria Reach on?

Rust network protocol 2635 and build 168909 on Windows is what Aria Reach runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does Aria Reach wipe, and how often?

The prediction follows its tag, because too few of Aria Reach's wipes are on record to confirm the schedule. Expect the next wipe on Friday 30 October at 12:57 UTC. It has been running its current world for 12 days 23 hours. A fortnightly wipe schedule appears in its tags.

What happens on Aria Reach when wipe day arrives?

The average peak on its recent wipes was 6 players. Peak numbers came 5 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.

Population

What position does Aria Reach hold in the rankings?

Over the last seven days, Aria Reach has #4,771 for player hours, in the top 21% of all ranked servers.

What does the population on Aria Reach look like?

With 200 slots available, Aria Reach currently has 1 players. The seven-day average is 0 players, with a peak of 4. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 1 players.

Lists and filters

What do Aria Reach's tags stand for?

You'll see Aria Reach tagged with gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Its slot count is 200; ts100 (Group limit): Teams cap out at 100; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): This is player against world: players do not fight each other; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^x (Unknown flag): This is a flag with no entry in Facepunch's documentation in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Who operates Aria Reach?

4 other servers we track also use a rustaria.ru hostname, so they and Aria Reach most likely share an operator.

Which lists and filters on Rust Server Score show Aria Reach?

Rust Server Score lists that include Aria Reach: Rust tutorial servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

Which rules does Aria Reach enforce, and what are its settings?

You will find no gather rate in the name of Aria Reach. You can play in groups of up to 100 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.

Which map is in play on Aria Reach?

The game generates the procedural map on Aria Reach at size 4,500 with seed 121315421. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Вайп был 12 д наза.

Getting in

How should you connect to Aria Reach?

Enter client.connect 185.189.255.156:35000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^p,^b,^v,^t,^p,gmvanilla,cs168909,^x,ts100,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players Its slot count is 200.
ts100
Group limit Teams cap out at 100.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE This is player against world: players do not fight each other.
^t
Tutorial on Facepunch's tutorial gives new players a starting point here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Other

^x
Unknown flag This is a flag with no entry in Facepunch's documentation.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.