On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 3
Rank#4,594top 21%
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,594 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 116 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 121 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
7d 5hThu 5 Nov, 19:00 UTCFW
35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:13 UTCFW27d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does PvE.Friendly Valley.世外桃源.True Classic sit?
The name of PvE.Friendly Valley.世外桃源.True Classic points to Asia, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.189.255.162:35100.
How reliable is PvE.Friendly Valley.世外桃源.True Classic, and is it up?
Right now, PvE.Friendly Valley.世外桃源.True Classic is online. According to its reported uptime, the last restart was about 7 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does PvE.Friendly Valley.世外桃源.True Classic run?
The average over the last 48 hours was 116 server fps, and it never went below 96. Buildings, deployables and everything else in the world added up to as many as 121,283 entities. Up to 4,360 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is PvE.Friendly Valley.世外桃源.True Classic on?
You will find PvE.Friendly Valley.世外桃源.True Classic on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does PvE.Friendly Valley.世外桃源.True Classic wipe its map?
The force wipe each month is the only wipe PvE.Friendly Valley.世外桃源.True Classic takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 17 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on PvE.Friendly Valley.世外桃源.True Classic when wipe day arrives?
Recent wipes have peaked at 3 players on average. Peak numbers came 25 hours into the latest wipe.
Player count
Where does PvE.Friendly Valley.世外桃源.True Classic sit among Rust servers?
In the top 21% of all ranked servers, PvE.Friendly Valley.世外桃源.True Classic sits at #4,594 for player hours over the last seven days.
What does the population on PvE.Friendly Valley.世外桃源.True Classic look like?
Right now, 0 players are on PvE.Friendly Valley.世外桃源.True Classic, which has 200 slots. Averaging 0 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 20:00 UTC, with an average of 2 players.
Lists and filters
What is meant by the tags on PvE.Friendly Valley.世外桃源.True Classic?
gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Its slot count is 200; ts10 (Group limit): A team can hold 10 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags PvE.Friendly Valley.世外桃源.True Classic publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does PvE.Friendly Valley.世外桃源.True Classic appear in the Rust Server Score lists and filters?
Rust Server Score lists that include PvE.Friendly Valley.世外桃源.True Classic: Modded Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is PvE.Friendly Valley.世外桃源.True Classic set up, and what rules does it keep?
Nothing in the name of PvE.Friendly Valley.世外桃源.True Classic states a gather rate. The limit for a group is 10 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
PvE.Friendly Valley.世外桃源.True Classic runs which map?
The game generates the procedural map on PvE.Friendly Valley.世外桃源.True Classic at size 4,500 with seed 824135969. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to PvE.Friendly Valley.世外桃源.True Classic?
To connect, start Rust, press F1, and type client.connect 185.189.255.162:35100. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://vk.ru/club234747753.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp200
Max playersIts slot count is 200.
ts10
Group limitA team can hold 10 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).