On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now5/ 1005% full
7-day average1peak 7
Rank#2,572top 12%
Last wipe7d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,572 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 66 server fps on average.
Wipeskeeping the crowd after a wipe
60/ 100
C
Keeps a fair share of its players through a wipe: 60% of wipes kept half their crowd.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 124 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held60%else halves by day 4
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
13d 23hThu 12 Nov, 15:05 UTC
20d 23hThu 19 Nov, 15:05 UTC
27d 23hThu 26 Nov, 15:05 UTC
35d 3hThu 3 Dec, 19:00 UTCFW
41d 23hThu 10 Dec, 15:05 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 15:05 UTC18m ago
–
–
running
4
Thu 22 Oct, 15:05 UTC7d ago
7
–
–
1
Thu 15 Oct, 15:05 UTC14d ago
8
halved by day 3
7 days
0
Thu 8 Oct, 15:05 UTC21d ago
7
✓ held half
7 days
0
Thu 1 Oct, 15:12 UTC28d ago
7
✓ held half
7 days
1
Thu 24 Sep, 15:12 UTC35d ago
6
✓ held half
7 days
0
Thu 17 Sep, 15:26 UTC41d ago
10
halved by day 5
7 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for COLOR PVE x5. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 185.189.255.19:35100.
How reliable is COLOR PVE x5, and is it up?
You can join now: COLOR PVE x5 is online. The uptime it reports puts the last restart at about 11 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is COLOR PVE x5 smooth to play on?
It never fell below 48 server fps in the last 48 hours, averaging 66. At its peak, it held 91,822 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,278 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does COLOR PVE x5 sit?
The server COLOR PVE x5 is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does COLOR PVE x5 wipe, and how often?
The wipe rhythm on COLOR PVE x5 is every Thursday at 15:05 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 7 days have passed since this world was made. Its tags record that it wipes monthly.
What happens on COLOR PVE x5 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 7 players. The crowd on the latest wipe was largest 23 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 60% of its recent wipes. In the other wipes it slipped under half by day 4.
Population
Where does COLOR PVE x5 sit among Rust servers?
Over the last seven days, COLOR PVE x5 has #2,572 for player hours, in the top 12% of all ranked servers.
What does the population on COLOR PVE x5 look like?
COLOR PVE x5 is showing 5 players right now, with 100 slots in total. Averaging 1 players over seven days, it peaked at 7. The highest average in the last 48 hours came at 14:00 UTC, with 3 players.
Tags
How should you read the tags on COLOR PVE x5?
The game's browser takes its cue from the tags COLOR PVE x5 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts10 (Group limit): Teams cap out at 10; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature COLOR PVE x5?
These Rust Server Score lists count COLOR PVE x5 among them: 5x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 5x.
Map and rules
Which rules does COLOR PVE x5 enforce, and what are its settings?
COLOR PVE x5 sets gather at 5x, as its name suggests. You can play in groups of up to 10 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
COLOR PVE x5 runs which map?
The game generates the procedural map on COLOR PVE x5 at size 3,000 with seed 142652440. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Getting in
How should you connect to COLOR PVE x5?
Enter client.connect 185.189.255.19:35100 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://colorpve.ru/cookies.html?backurl=http://colorpve.ru/?try=3.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts10,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts10
Group limitTeams cap out at 10.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).