On the class lists: C+ (67), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average1peak 6
Rank#3,083top 14%
Last wipe7h agoweekly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,083 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 73 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 37 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers, and #229 of the trio servers (top 37%). Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.
The force wipe · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 7hThu 5 Nov, 19:00 UTCFW
13d 16hThu 12 Nov, 04:00 UTC
20d 16hThu 19 Nov, 04:00 UTC
27d 16hThu 26 Nov, 04:00 UTC
35d 7hThu 3 Dec, 19:00 UTCFW
41d 16hThu 10 Dec, 04:00 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 13 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 04:00 UTC7h ago
–
–
running
0
Thu 22 Oct, 03:42 UTC7d ago
4
–
–
0
Thu 15 Oct, 03:53 UTC14d ago
4
✓ held half
7 days
1
Thu 8 Oct, 03:53 UTC21d ago
2
✓ held half
7 days
0
Thu 1 Oct, 17:55 UTCFW27d ago
3
✓ held half
6.4 days
0
Thu 24 Sep, 03:39 UTC35d ago
2
✓ held half
7.6 days
0
Thu 17 Sep, 03:41 UTC42d ago
3
halved by day 4
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is ParaBellum Rust Х50\Max3\No Workbench based in?
The name of ParaBellum Rust Х50\Max3\No Workbench points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 185.189.255.239:35600 is the address to use.
How reliable is ParaBellum Rust Х50\Max3\No Workbench, and is it up?
Right now, ParaBellum Rust Х50\Max3\No Workbench is online. According to its reported uptime, the last restart was about 6 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does ParaBellum Rust Х50\Max3\No Workbench perform well?
It averaged 73 server fps over the last 48 hours, with a low of 44. Buildings, deployables and everything else in the world added up to as many as 104,576 entities. Up to 2,633 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is ParaBellum Rust Х50\Max3\No Workbench running?
Rust network protocol 2635 and build 168909 on Windows is what ParaBellum Rust Х50\Max3\No Workbench runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does ParaBellum Rust Х50\Max3\No Workbench wipe its map?
Its wipe pattern: ParaBellum Rust Х50\Max3\No Workbench wipes every Thursday at 04:00 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 7 hours. Wipes are scheduled weekly, according to its tags.
What happens on ParaBellum Rust Х50\Max3\No Workbench when wipe day arrives?
Recent wipes have peaked at 3 players on average. 13 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player count
Where does ParaBellum Rust Х50\Max3\No Workbench place in the wider field of Rust servers?
In the top 14% of all ranked servers, ParaBellum Rust Х50\Max3\No Workbench sits at #3,083 for player hours over the last seven days. In the trio group, it ranks #229.
Is ParaBellum Rust Х50\Max3\No Workbench a busy server?
ParaBellum Rust Х50\Max3\No Workbench is showing 1 players right now, with 100 slots in total. Averaging 1 players over seven days, it peaked at 6. The busiest time in the last 48 hours was 19:00 UTC, with an average of 3 players.
Tags and filters
How should you read the tags on ParaBellum Rust Х50\Max3\No Workbench?
The game's browser takes its cue from the tags ParaBellum Rust Х50\Max3\No Workbench has set: gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): 100 slots are available; ts3 (Group limit): No team may go above 3; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show ParaBellum Rust Х50\Max3\No Workbench?
These Rust Server Score lists count ParaBellum Rust Х50\Max3\No Workbench among them: European Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Map and rules
Which rules does ParaBellum Rust Х50\Max3\No Workbench enforce, and what are its settings?
Nothing in the name of ParaBellum Rust Х50\Max3\No Workbench states a gather rate. You can have up to 3 players in a group (trio). survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
ParaBellum Rust Х50\Max3\No Workbench runs which map?
A procedural map of size 4,000 and seed 792503474, generated by the game, is what ParaBellum Rust Х50\Max3\No Workbench runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join ParaBellum Rust Х50\Max3\No Workbench?
Enter client.connect 185.189.255.239:35600 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://m.vk.com/parabellum_rust.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,ts3,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp100
Max players100 slots are available.
ts3
Group limitNo team may go above 3.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).