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Every Rust server graded on real, live numbers. 48,663 players on the roll · 11,668 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.189.255.23:35100
Name of server

Aurora Combat

RegisterPresentOnline
Region–
Address185.189.255.23:35100
Last checked6m ago
weekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Working towards

53 out of 100, the average of 4 subjects

On the class lists: B− (70), with population over 48 hours and no performance mark.

Players now 1/ 50 2% full
7-day average1peak 3
Rank#5,800top 26%
Last wipe8d agoweekly schedule
Next wipe5d 5hTue 3 Nov, 14:52 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours 74/ 100 Holds a respectable place: #5,800 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 37/ 100 Slipped a little: down 1,562 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

8 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 14:52 UTC, in 5d 5h. Its weekly schedule tag · low confidence

usual gap5.1 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 5d 5hTue 3 Nov, 14:52 UTC
  • 7d 9hThu 5 Nov, 19:00 UTCFW
  • 12d 5hTue 10 Nov, 14:52 UTC
  • 19d 5hTue 17 Nov, 14:52 UTC
  • 26d 5hTue 24 Nov, 14:52 UTC
  • 33d 5hTue 1 Dec, 14:52 UTC
  • 35d 9hThu 3 Dec, 19:00 UTCFW
  • 40d 5hTue 8 Dec, 14:52 UTC

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 14:52 UTC8d ago 4 – running 4
Mon 19 Oct, 15:07 UTC9d ago 4 – 1 days 2
Sat 17 Oct, 11:25 UTC11d ago 4 held half 2.2 days 2
Fri 16 Oct, 13:31 UTC12d ago 4 – 0.9 days 2
Tue 6 Oct, 22:24 UTC22d ago 9 held half 9.6 days 0
Thu 1 Oct, 20:31 UTC FW27d ago 5 held half 5.1 days 0
Thu 24 Sep, 16:06 UTC34d ago 5 halved by day 4 7.2 days 0
Wed 16 Sep, 16:45 UTC42d ago 9 halved by day 3 8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
【极光】100000000倍|枪战|礼包|建造|新手入门
EA · groups of 16+ · 19 on average
1 / 200
0 / 200
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+
EU · groups of 60+ · 2x · weekly · 4 on average
5 / 100
RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10
EU · groups of 50+ · 5x · weekly · 185 on average
220 / 210
Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|
NA · groups of 35+ · 1e+07x · weekly · 138 on average
35 / 200
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS
EU · groups of 100+ · 1000x · weekly · 61 on average
70 / 95

Quick answers

from the figures on this page

About the server

Where in the world is Aurora Combat?

You'll find no region listed by Aurora Combat. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 185.189.255.23:35100 is the address to use.

Is Aurora Combat up, and how steady is its uptime?

Right now, Aurora Combat is online. It was up 21% of the time over the last 7 full days, 36 of 168 hours. The first sighting by Rust Server Score was on 14 September 2026.

On what Rust version does Aurora Combat sit?

Rust network protocol 2635 and build 168909 on Windows is what Aurora Combat runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does Aurora Combat wipe its map?

The prediction follows its tag, because too few of Aurora Combat's wipes are on record to confirm the schedule. It is due to wipe next on Tuesday 3 November at 14:52 UTC. 8 days 18 hours have passed since this world was made. The tags carry a weekly wipe schedule.

What happens on Aurora Combat when wipe day arrives?

Across its recent wipes, the busiest moments averaged 4 players. The crowd on the latest wipe was largest 25 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player numbers

What position does Aurora Combat hold in the rankings?

Over the last seven days, Aurora Combat has #5,800 for player hours, in the top 26% of all ranked servers.

How many players does Aurora Combat usually have?

With 50 slots available, Aurora Combat currently has 1 players. The seven-day average is 1 players, with a peak of 3.

Tags

What is meant by the tags on Aurora Combat?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts10 (Group limit): Teams cap out at 10; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Aurora Combat publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Aurora Combat appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Aurora Combat among them: Modded Rust servers, graded and Rust battlefield servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Map and rules

Which rules does Aurora Combat enforce, and what are its settings?

You will find no gather rate in the name of Aurora Combat. A group here can reach 10 players. battlefield is the mode here, high rates and kits, for fast PvP. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Aurora Combat uses?

The game generates the procedural map on Aurora Combat at size 3,000 with seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.

How to join

How should you connect to Aurora Combat?

Enter client.connect 185.189.255.23:35100 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://gamestores.app/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Its slot count is 50.
ts10
Group limit Teams cap out at 10.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly A wipe happens every week.

Gameplay

^i
Battlefield PvP runs fast here, with kits and boosted rates.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.