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Every Rust server graded on real, live numbers. 83,965 players on the roll · 11,810 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.189.255.249:35400
Name of server

testing

RegisterAbsentOffline
Region–
Address185.189.255.249:35400
Last checked29d ago
weekly wipes moddedoxide
Launch Rust and join
Overall grade

Working towards

48 out of 100, the average of 3 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#16,773top 70%
Last wipe30d agoweekly schedule
Next wipe4d 13hTue 3 Nov, 11:31 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #16,773 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 13/ 100 Lost ground: down 12,385 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 11:31 UTC, in 4d 13h. Its weekly schedule tag · low confidence

usual gap0.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 4d 13hTue 3 Nov, 11:31 UTC
  • 6d 20hThu 5 Nov, 19:00 UTCFW
  • 11d 13hTue 10 Nov, 11:31 UTC
  • 18d 13hTue 17 Nov, 11:31 UTC
  • 25d 13hTue 24 Nov, 11:31 UTC
  • 32d 13hTue 1 Dec, 11:31 UTC
  • 34d 20hThu 3 Dec, 19:00 UTCFW
  • 39d 13hTue 8 Dec, 11:31 UTC

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:31 UTC30d ago 1 – running 1
Sun 27 Sep, 07:47 UTC32d ago 2 held half 2.2 days 2
Sat 26 Sep, 09:48 UTC33d ago 2 – 0.9 days 0
Fri 25 Sep, 14:19 UTC34d ago 2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10
EU · groups of 5 · weekly · 76 on average
119 / 280
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 9 on average
0 / 200
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
0 / 200
[EU/UA] GRAND ISLAND made in Kyiv
EU · groups of 5 · weekly · 1 on average
2 / 100
Rusty Moose |EU Mini|
EU · groups of 5 · weekly · 74 on average
196 / 225
Rusty Moose |US Mini|
NA · groups of 5 · weekly · 56 on average
180 / 200

Quick answers

from the figures on this page

About the server

Which region is testing based in?

You'll find no region listed by testing. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 185.189.255.249:35400.

Is testing up, and how steady is its uptime?

You cannot join now: testing is offline, last seen 29 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 20 September 2026.

On what Rust version does testing sit?

The server testing is on Rust network protocol 2633 and build 165217 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does testing wipe its map?

Too few wipes on testing are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Tuesday 3 November at 11:31 UTC. The world it runs now was created 30 days 10 hours. Wipes are scheduled weekly, according to its tags.

What should you expect from wipe day on testing?

Recent wipes have peaked at 2 players on average. Peak numbers came 1 hours into the latest wipe. Half the peak held until the next wipe in 100% of its recent wipes.

Population

Where does testing place in the wider field of Rust servers?

Over the last seven days, testing has #16,773 for player hours, in the top 70% of all ranked servers.

Is testing a busy server?

It has been 29 days 5 hours since testing was last seen, and it is offline right now.

Tags

What do testing's tags stand for?

You'll see testing tagged with gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): Its slot count is 50; ts5 (Group limit): Teams cap out at 5; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does testing appear in the Rust Server Score lists and filters?

Rust Server Score lists that include testing: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Rules and settings

How is testing set up, and what rules does it keep?

You will find no gather rate in the name of testing. A group here can reach 5 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Which map is in play on testing?

A procedural map of size 2,500 and seed 53296983, generated by the game, is what testing runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How should you connect to testing?

To connect, start Rust, press F1, and type client.connect 185.189.255.249:35400. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,gmvanilla,cs165217,ts5,^o^z

Game

gmvanilla
Game mode You play vanilla survival here.
mp50
Max players Its slot count is 50.
ts5
Group limit Teams cap out at 5.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs165217
Build This runs on build 165217.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.