On the class lists: D (45), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 2
Rank#5,135top 23%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,135 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 110 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 509 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers, and #262 of the duo servers (top 62%). Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 4.5
The first 48 hours of its last wipes
Sat 24 OctSat 3 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 07:09 UTC5d ago
2
–
running
0
Sat 3 Oct, 16:31 UTC25d ago
4
halved by day 6
20.6 days
0
Fri 2 Oct, 14:27 UTC27d ago
4
–
1.1 days
1
Fri 2 Oct, 02:11 UTC27d ago
1
–
0.5 days
0
Sat 19 Sep, 04:52 UTC40d ago
3
halved by day 3
12.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST sit?
No region is published for #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 185.189.255.27:35400.
How reliable is #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST, and is it up?
You can join now: #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST is online. According to its reported uptime, the last restart was about 11 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST run?
It averaged 110 server fps over the last 48 hours, with a low of 74. At its peak, it held 121,701 entities, including buildings, deployables and all else in the world. Up to 3,883 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST on?
You will find #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST wipe its map?
No next wipe can be predicted for #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 5 days 8 hours have passed since this world was made.
What should you expect from wipe day on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST?
Recent wipes have peaked at 3 players on average. The crowd on the latest wipe was largest 30 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 4.5 in the wipes where it did not hold.
Population
Where does #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST sit among Rust servers?
Over the last seven days, #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST has #5,135 for player hours, in the top 23% of all ranked servers. In the duo group, it ranks #262.
Is #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST a busy server?
With 200 slots available, #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 1 players.
Lists and filters
How should you read the tags on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST?
gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): 200 slots are available; ts2 (Group limit): A team can hold 2 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST appear in the Rust Server Score lists and filters?
Rust Server Score lists that include #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST: 2x Rust servers, graded, Duo servers, marked like a report and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week; Gather rate: 2x.
Server rules
What settings and rules apply on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST?
#1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST sets gather at 2x, as its name suggests. The cap on group size is 2 players (duo). It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST uses?
#1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST runs a game-generated procedural map at size 4,500, seed 1258256022. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST?
To connect, start Rust, press F1, and type client.connect 185.189.255.27:35400. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://alpharust.gamestores.app/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max players200 slots are available.
ts2
Group limitA team can hold 2 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).