On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average1peak 8
Rank#3,136top 14%
Last wipe13d agobiweekly schedule
Next wipe10hThu 29 Oct, 17:26 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,136 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 110 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
63/ 100
C
Moving up: up 818 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 17:26 UTC, in 10h.
Its biweekly schedule tag · low confidence
usual gap6.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 3
Coming wipes
10hThu 29 Oct, 17:26 UTC
7d 11hThu 5 Nov, 19:00 UTCFW
14d 10hThu 12 Nov, 17:26 UTC
28d 10hThu 26 Nov, 17:26 UTC
35d 11hThu 3 Dec, 19:00 UTCFW
42d 10hThu 10 Dec, 17:26 UTC
The first 48 hours of its last wipes
Thu 15 OctSun 11 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 17:26 UTC13d ago
3
–
running
0
Sun 11 Oct, 10:26 UTC17d ago
4
✓ held half
4.3 days
2
Thu 1 Oct, 19:53 UTCFW27d ago
7
halved by day 3
9.6 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
New Horizons leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 185.189.255.43:35200 is the address to use.
How dependable is New Horizons, and is it online at the moment?
Right now, New Horizons is online. According to its reported uptime, the last restart was about 2 days 16 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is New Horizons smooth to play on?
It never fell below 86 server fps in the last 48 hours, averaging 110. Up to 92,480 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,416 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does New Horizons sit?
You will find New Horizons on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does New Horizons wipe, and how often?
Too few wipes on New Horizons are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Thursday 29 October at 17:26 UTC. It has been running its current world for 13 days 13 hours. Its tags give a wipe schedule of every two weeks.
What happens on New Horizons when wipe day arrives?
Across its recent wipes, the busiest moments averaged 5 players. 18 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.
Player numbers
What position does New Horizons hold in the rankings?
Over the last seven days, New Horizons has #3,136 for player hours, in the top 14% of all ranked servers.
How many players does New Horizons usually have?
New Horizons is showing 0 players right now, with 200 slots in total. Averaging 1 players over seven days, it peaked at 8. The busiest time in the last 48 hours was 08:00 UTC, with an average of 2 players.
Tags and filters
What do New Horizons's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts10 (Group limit): No team may go above 10; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags New Horizons publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show New Horizons?
Rust Server Score lists that include New Horizons: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
How is New Horizons set up, and what rules does it keep?
The name of New Horizons gives no gather rate. You can play in groups of up to 10 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on New Horizons?
A procedural map of size 3,900 and seed 169903, generated by the game, is what New Horizons runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join New Horizons?
To connect, start Rust, press F1, and type client.connect 185.189.255.43:35200. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/ZS9ZUexXh.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,gmrust,cs168909,ts10,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max players200 slots are available.
ts10
Group limitNo team may go above 10.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).