A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,327 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
24/ 100
F
Lost ground: down 7,887 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
··W····
···F···
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
usual gap8.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctWed 23 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:14 UTCFW27d ago
1
–
running
0
Wed 23 Sep, 09:32 UTC36d ago
1
✓ held half
8.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does PLAYDUST.GG | US Monthly | Huge Map | One Life+ sit?
In North America, according to its own listing, sits PLAYDUST.GG | US Monthly | Huge Map | One Life+, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.199.95.83:29115.
How dependable is PLAYDUST.GG | US Monthly | Huge Map | One Life+, and is it online at the moment?
Right now, PLAYDUST.GG | US Monthly | Huge Map | One Life+ is online. About 4 hours ago, it restarted, based on the uptime it reports. It was up 153 of 168 hours over the last 7 full days, which is 91% of the time. It was first seen by Rust Server Score on 23 September 2026.
How well does PLAYDUST.GG | US Monthly | Huge Map | One Life+ run?
The average over the last 48 hours was 30 server fps, and it never went below 30. Up to 191,759 entities were in the world, covering buildings, deployables and the rest. Up to 5,553 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is PLAYDUST.GG | US Monthly | Huge Map | One Life+ on?
You will find PLAYDUST.GG | US Monthly | Huge Map | One Life+ on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does PLAYDUST.GG | US Monthly | Huge Map | One Life+ wipe its map?
PLAYDUST.GG | US Monthly | Huge Map | One Life+ wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 23 hours. Its tags list a monthly wipe schedule.
What happens on PLAYDUST.GG | US Monthly | Huge Map | One Life+ when wipe day arrives?
The average peak on its recent wipes was 1 players. Peak numbers came 40 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Population
Where does PLAYDUST.GG | US Monthly | Huge Map | One Life+ place in the wider field of Rust servers?
In North America, PLAYDUST.GG | US Monthly | Huge Map | One Life+ is #1,502, and overall it is #15,327 on player hours over the last seven days, in the top 69% of all ranked servers.
What does the population on PLAYDUST.GG | US Monthly | Huge Map | One Life+ look like?
With 50 slots available, PLAYDUST.GG | US Monthly | Huge Map | One Life+ currently has 0 players. A seven-day average of 0 players applies here.
Tags
What is meant by the tags on PLAYDUST.GG | US Monthly | Huge Map | One Life+?
gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp50 (Max players): 50 slots are available; ts0 (Group limit): The team system is turned off; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^h (Hardcore): Fewer helpers and harsher survival: that is Facepunch's hardcore mode; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): The server browser lists it under North America are the tags PLAYDUST.GG | US Monthly | Huge Map | One Life+ publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature PLAYDUST.GG | US Monthly | Huge Map | One Life+?
These Rust Server Score lists count PLAYDUST.GG | US Monthly | Huge Map | One Life+ among them: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Carbon ^y; Wipe schedule: Monthly.
Server rules
How is PLAYDUST.GG | US Monthly | Huge Map | One Life+ set up, and what rules does it keep?
The name of PLAYDUST.GG | US Monthly | Huge Map | One Life+ gives no gather rate. It publishes no limit on group size. It runs hardcore, Facepunch's most punishing mode. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map PLAYDUST.GG | US Monthly | Huge Map | One Life+ uses?
The game generates the procedural map on PLAYDUST.GG | US Monthly | Huge Map | One Life+, at size 6,000.
How to join
How should you connect to PLAYDUST.GG | US Monthly | Huge Map | One Life+?
To connect, start Rust, press F1, and type client.connect 185.199.95.83:29115. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://playdust.gg.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,^h,NA,gmhardcore,cs168909,ts0
Game
gmhardcore
Game modeThe ruleset is hardcore, the harsher one.
mp50
Max players50 slots are available.
ts0
Group limitThe team system is turned off.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^h
HardcoreFewer helpers and harsher survival: that is Facepunch's hardcore mode.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).