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Every Rust server graded on real, live numbers. 96,161 players on the roll · 11,873 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.207.139.27:28020
Name of server

[WILDCORE] EU 2X | TEST | WEEKLY

RegisterAbsentOffline
RegionEU
Address185.207.139.27:28020
Last checked20d ago
2x weekly wipes vanillamoddedcarbon
Launch Rust and join
Overall grade

Not there yet

39 out of 100, the average of 2 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,863top 72% · #2539 in EU
Last wipe20d agoweekly schedule
Next wipe20hFri 30 Oct, 12:38 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #15,863 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: up 95 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Friday 30 October, 12:38 UTC, in 20h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 333 on average
906 / 960
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 317 on average
157 / 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
EU · groups of 300+ · 2x · weekly · 284 on average
214 / 270
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10
EU · groups of 300+ · 2x · weekly · 282 on average
266 / 1900
РОССИЯ / КЛАССИКА X2 / THIS IS RUST!
EU · groups of 12+ · 2x · weekly · 218 on average
57 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 130 on average
29 / 100

Quick answers

from the figures on this page

Server details

Which region is [WILDCORE] EU 2X | TEST | WEEKLY based in?

The EU tag on [WILDCORE] EU 2X | TEST | WEEKLY puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.207.139.27:28020 is the address to use.

How reliable is [WILDCORE] EU 2X | TEST | WEEKLY, and is it up?

You cannot join now: [WILDCORE] EU 2X | TEST | WEEKLY is offline, last seen 20 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 9 October 2026.

What Rust version is [WILDCORE] EU 2X | TEST | WEEKLY on?

Rust network protocol 2634 and build 167398 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does [WILDCORE] EU 2X | TEST | WEEKLY wipe, and how often?

weekly: 7 days after its last wipe gives the basis for estimating [WILDCORE] EU 2X | TEST | WEEKLY's next wipe. Friday 30 October at 12:38 UTC is the date set for its next wipe. 20 days 3 hours have passed since this world was made. The tags carry a weekly wipe schedule.

Population

What position does [WILDCORE] EU 2X | TEST | WEEKLY hold in the rankings?

Over the last seven days, [WILDCORE] EU 2X | TEST | WEEKLY has #15,863 for player hours, in the top 72% of all ranked servers and #2,539 in Europe.

How many players does [WILDCORE] EU 2X | TEST | WEEKLY usually have?

It has been 20 days 2 hours since [WILDCORE] EU 2X | TEST | WEEKLY was last seen, and it is offline right now.

Tags

What do [WILDCORE] EU 2X | TEST | WEEKLY's tags stand for?

You'll see [WILDCORE] EU 2X | TEST | WEEKLY tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does [WILDCORE] EU 2X | TEST | WEEKLY appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [WILDCORE] EU 2X | TEST | WEEKLY among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Rules and settings

Which rules does [WILDCORE] EU 2X | TEST | WEEKLY enforce, and what are its settings?

[WILDCORE] EU 2X | TEST | WEEKLY sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.

[WILDCORE] EU 2X | TEST | WEEKLY runs which map?

The game generates a procedural map for [WILDCORE] EU 2X | TEST | WEEKLY.

Getting in

How should you connect to [WILDCORE] EU 2X | TEST | WEEKLY?

To connect, start Rust, press F1, and type client.connect 185.207.139.27:28020. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players 50 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly A wipe happens every week.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.