Working its way up from the back of the class: #15,903 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
18/ 100
F
Lost ground: down 10,312 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Monday 2 November, 14:20 UTC, in 4d 1h.
Its weekly schedule tag · low confidence
usual gap11.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
Coming wipes
4d 1hMon 2 Nov, 14:20 UTC
7d 5hThu 5 Nov, 19:00 UTCFW
11d 1hMon 9 Nov, 14:20 UTC
18d 1hMon 16 Nov, 14:20 UTC
25d 1hMon 23 Nov, 14:20 UTC
32d 1hMon 30 Nov, 14:20 UTC
35d 5hThu 3 Dec, 19:00 UTCFW
39d 1hMon 7 Dec, 14:20 UTC
The first 48 hours of its last wipes
Mon 28 SepWed 16 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 28 Sep, 14:20 UTC30d ago
1
–
running
0
Wed 16 Sep, 19:16 UTC42d ago
1
halved by day 1
11.8 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 130 on average
36 / 100
Quick answers
from the figures on this page
About the server
Where in the world is FURY RUST #1 MAIN | X2 | CLASSIC+?
You'll find no region listed by FURY RUST #1 MAIN | X2 | CLASSIC+. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 185.207.214.117:35000.
How dependable is FURY RUST #1 MAIN | X2 | CLASSIC+, and is it online at the moment?
You cannot join now: FURY RUST #1 MAIN | X2 | CLASSIC+ is offline, last seen 26 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is FURY RUST #1 MAIN | X2 | CLASSIC+ running?
You will find FURY RUST #1 MAIN | X2 | CLASSIC+ on Rust network protocol 2633 and build 165217, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does FURY RUST #1 MAIN | X2 | CLASSIC+ reset?
Its tag sets the prediction, as the record holds too few of FURY RUST #1 MAIN | X2 | CLASSIC+'s wipes to confirm its schedule. Monday 2 November at 14:20 UTC is the date set for its next wipe. 30 days 22 hours have passed since this world was made. Its tags state that it wipes weekly.
What happens on FURY RUST #1 MAIN | X2 | CLASSIC+ when wipe day arrives?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 3 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Population
What position does FURY RUST #1 MAIN | X2 | CLASSIC+ hold in the rankings?
Over the last seven days, FURY RUST #1 MAIN | X2 | CLASSIC+ has #15,903 for player hours, in the top 70% of all ranked servers.
How many players does FURY RUST #1 MAIN | X2 | CLASSIC+ usually have?
It has been 26 days 23 hours since FURY RUST #1 MAIN | X2 | CLASSIC+ was last seen, and it is offline right now.
Tags
What is meant by the tags on FURY RUST #1 MAIN | X2 | CLASSIC+?
The game's browser takes its cue from the tags FURY RUST #1 MAIN | X2 | CLASSIC+ has set: gmvanilla (Game mode): Survival, vanilla style; mp500 (Max players): Its slot count is 500; ts99 (Group limit): No team may go above 99; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature FURY RUST #1 MAIN | X2 | CLASSIC+?
Rust Server Score lists that include FURY RUST #1 MAIN | X2 | CLASSIC+: 2x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Server rules
What settings and rules apply on FURY RUST #1 MAIN | X2 | CLASSIC+?
Going by its name, FURY RUST #1 MAIN | X2 | CLASSIC+ runs 2x gather. The limit for a group is 99 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on FURY RUST #1 MAIN | X2 | CLASSIC+?
The game generates the procedural map on FURY RUST #1 MAIN | X2 | CLASSIC+ at size 3,500 with seed 121315421. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Getting in
How should you connect to FURY RUST #1 MAIN | X2 | CLASSIC+?
Enter client.connect 185.207.214.117:35000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://gamestores.app/.
Server tags
what each one means
Published asmp500,ptrak,jp0,$r?,v2633,^w,gmvanilla,cs165217,ts99,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp500
Max playersIts slot count is 500.
ts99
Group limitNo team may go above 99.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildBuild number: 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Other
jp0
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); wipes are the one to work on (F).