On the class lists: C (61), with population over 48 hours and no performance mark.
Players now0/ 2500% full
7-day average1peak 7
Rank#3,051top 14%
Last wipe9d agono schedule published
Next wipe4d 13hTue 3 Nov, 11:59 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 250 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,051 on player hours.
Uptimehours on the list, last 48
92/ 100
A
Good attendance: on the list 44 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 98 server fps on average.
Wipeskeeping the crowd after a wipe
80/ 100
B+
Holds its players well after a wipe: 80% of wipes kept half their crowd.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 104 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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·W·F···
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Tuesday 3 November, 11:59 UTC, in 4d 13h.
Every Tuesday at 11:59 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held80%else halves by day 3
Coming wipes
4d 13hTue 3 Nov, 11:59 UTC
6d 20hThu 5 Nov, 19:00 UTCFW
11d 13hTue 10 Nov, 11:59 UTC
18d 13hTue 17 Nov, 11:59 UTC
25d 13hTue 24 Nov, 11:59 UTC
32d 13hTue 1 Dec, 11:59 UTC
34d 20hThu 3 Dec, 19:00 UTCFW
39d 13hTue 8 Dec, 11:59 UTC
The first 48 hours of its last wipes
Tue 20 OctTue 13 OctTue 6 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 20 Oct, 11:59 UTC9d ago
0
–
running
0
Tue 13 Oct, 12:02 UTC16d ago
8
✓ held half
7 days
0
Tue 6 Oct, 11:58 UTC23d ago
8
✓ held half
7 days
2
Thu 1 Oct, 18:04 UTCFW28d ago
8
halved by day 3
4.7 days
1
Tue 29 Sep, 12:00 UTC30d ago
6
✓ held half
2.3 days
5
Tue 22 Sep, 12:00 UTC37d ago
6
✓ held half
7 days
1
Tue 15 Sep, 12:00 UTC44d ago
4
✓ held half
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
OC · groups of 8+ · 10x · biweekly · 66 on average
15 / 150
Quick answers
from the figures on this page
Server details
Which region is PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] based in?
No region is published for PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ]. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 185.207.214.206:35055.
Is PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] up, and how steady is its uptime?
Right now, PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] is online. The uptime it reports puts the last restart at about 16 hours ago. It was up 155 of 168 hours over the last 7 full days, which is 92% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] smooth to play on?
The average over the last 48 hours was 98 server fps, and it never went below 92. At its peak, it held 82,292 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,122 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] sit?
The server PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] wipe its map?
Wipes come every Tuesday at 11:59 UTC on PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ]. Expect the next wipe on Tuesday 3 November at 11:59 UTC. 9 days 10 hours have passed since this world was made.
What happens on PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] when wipe day arrives?
Across its recent wipes, the busiest moments averaged 5 players. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 80% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.
Player numbers
Where does PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] sit among Rust servers?
In the top 14% of all ranked servers, PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] sits at #3,051 for player hours over the last seven days.
What does the population on PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] look like?
Right now, 0 players are on PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ], which has 250 slots. The seven-day average is 1 players, with a peak of 7. The highest average in the last 48 hours came at 14:00 UTC, with 3 players.
Tags
How should you read the tags on PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ]?
gmvanilla (Game mode): You play vanilla survival here; mp250 (Max players): Its slot count is 250; ts99 (Group limit): No team may go above 99; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon are the tags PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
The same operator most likely runs PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] and the 2 other servers we track that also publish a paradise-rust.org hostname.
Which Rust Server Score filters and lists feature PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ]?
These Rust Server Score lists count PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] among them: Rust servers above 10x gather rate and Modded Rust servers, graded. You can find it under these server-list filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
Map and rules
Which rules does PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] enforce, and what are its settings?
Going by its name, PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] runs 25x gather. A group here can reach 99 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
A procedural map of size 3,500 and seed 1535844438, generated by the game, is what PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ]?
Enter client.connect 185.207.214.206:35055 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://paradise-rust.org.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts99
Game
gmvanilla
Game modeYou play vanilla survival here.
mp250
Max playersIts slot count is 250.
ts99
Group limitNo team may go above 99.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).