On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now2/ 2001% full
7-day average1peak 5
Rank#4,253top 19% · #1530 in EU
Last wipe3d agobiweekly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,253 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 211 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · biweekly · 31 on average
584 / 600
Quick answers
from the figures on this page
Server details
In what location does Evil Rust X2 sit?
In Europe, according to its own listing, sits Evil Rust X2, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 185.207.214.245:35100 is the address to use.
How reliable is Evil Rust X2, and is it up?
Right now, Evil Rust X2 is online. The uptime it reports puts the last restart at about 6 hours ago. It was up 23 of 24 hours over the last 1 full day, which is 96% of the time. It was first seen by Rust Server Score on 27 October 2026.
Is Evil Rust X2 smooth to play on?
It averaged 232 server fps over the last 48 hours, with a low of 99. Up to 70,202 entities were in the world, covering buildings, deployables and the rest. Up to 3,305 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is Evil Rust X2 running?
Rust network protocol 2635 and build 168909 on Windows is what Evil Rust X2 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Evil Rust X2 reset?
The next wipe on Evil Rust X2 is a projection from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 3 days 6 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.
Player count
What position does Evil Rust X2 hold in the rankings?
Over the last seven days, Evil Rust X2 has #4,253 for player hours, in the top 19% of all ranked servers and #1,530 in Europe.
What does the population on Evil Rust X2 look like?
Right now, 2 players are on Evil Rust X2, which has 200 slots. Averaging 1 players over seven days, it peaked at 5. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 4 players.
Tags and filters
What do Evil Rust X2's tags stand for?
The game's browser takes its cue from the tags Evil Rust X2 has set: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The server holds 200 slots; ts99 (Group limit): A team can hold 99 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): You will find it under Europe in the browser; jp0 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Evil Rust X2 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Evil Rust X2: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Rules and settings
What settings and rules apply on Evil Rust X2?
The name of Evil Rust X2 points to a 2x gather rate. The limit for a group is 99 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Evil Rust X2 uses?
The game generates the procedural map on Evil Rust X2 at size 3,500 with seed 1622660352. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto Evil Rust X2?
Enter client.connect 185.207.214.245:35100 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/szyeZD3xxm.
Server tags
what each one means
Published asmp200,ptrak,jp0,$r?,v2635,^b,EU,gmvanilla,cs168909,ts99,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp200
Max playersThe server holds 200 slots.
ts99
Group limitA team can hold 99 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Other
jp0
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).