On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak –
Rank#15,414top 69%
Last wipe2d agono schedule published
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,414 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 185 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 241 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h.
The force wipe · high confidence
usual gap21 daysbetween real wipes
wipe-day peak0players, last three wipes
Coming wipes
8d 17hThu 5 Nov, 19:00 UTCFW
18d 4hSun 15 Nov, 05:22 UTC
36d 17hThu 3 Dec, 19:00 UTCFW
39d 4hSun 6 Dec, 05:22 UTC
The first 48 hours of its last wipes
Sun 25 OctSun 4 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 05:22 UTC2d ago
0
–
running
0
Sun 4 Oct, 04:14 UTC23d ago
0
–
21 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Polm Pirates vs Rusty Rukkers sit?
No region is published for Polm Pirates vs Rusty Rukkers. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 185.228.82.2:25959.
How reliable is Polm Pirates vs Rusty Rukkers, and is it up?
At this moment, Polm Pirates vs Rusty Rukkers is offline; the last time it was seen was 2 hours ago. About 1 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does Polm Pirates vs Rusty Rukkers perform well?
It never fell below 58 server fps in the last 48 hours, averaging 185. Up to 15,629 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 1,169 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Polm Pirates vs Rusty Rukkers sit?
Rust network protocol 2635 and build 168909 on Linux is what Polm Pirates vs Rusty Rukkers runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Polm Pirates vs Rusty Rukkers reset?
Wipes come every 3 weeks on Sunday at 05:22 UTC on Polm Pirates vs Rusty Rukkers. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 2 days 19 hours have passed since this world was made.
What happens on Polm Pirates vs Rusty Rukkers when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 0 hours into the latest wipe.
Player count
Where does Polm Pirates vs Rusty Rukkers place in the wider field of Rust servers?
In the top 69% of all ranked servers, Polm Pirates vs Rusty Rukkers sits at #15,414 for player hours over the last seven days.
What does the population on Polm Pirates vs Rusty Rukkers look like?
The last sighting of Polm Pirates vs Rusty Rukkers was 2 hours ago, and it is offline right now. A seven-day average of 0 players applies here.
Tags and filters
How should you read the tags on Polm Pirates vs Rusty Rukkers?
You'll see Polm Pirates vs Rusty Rukkers tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): Its slot count is 20; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Polm Pirates vs Rusty Rukkers?
Rust Server Score lists that include Polm Pirates vs Rusty Rukkers: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules and settings
Which rules does Polm Pirates vs Rusty Rukkers enforce, and what are its settings?
You will find no gather rate in the name of Polm Pirates vs Rusty Rukkers. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Polm Pirates vs Rusty Rukkers uses?
Polm Pirates vs Rusty Rukkers runs a game-generated procedural map at size 2,000, seed 267623567. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to Polm Pirates vs Rusty Rukkers?
To connect, start Rust, press F1, and type client.connect 185.228.82.2:25959. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://mc-node.net/de-de/.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp20
Max playersIts slot count is 20.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).