Working its way up from the back of the class: #15,408 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
18/ 100
F
Lost ground: down 9,943 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 16:05 UTC, in 19h.
Its weekly schedule tag · low confidence
usual gap6.5 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3
Coming wipes
19hThu 29 Oct, 16:05 UTC
7d 22hThu 5 Nov, 19:00 UTCFW
14d 19hThu 12 Nov, 16:05 UTC
21d 19hThu 19 Nov, 16:05 UTC
28d 19hThu 26 Nov, 16:05 UTC
35d 22hThu 3 Dec, 19:00 UTCFW
42d 19hThu 10 Dec, 16:05 UTC
The first 48 hours of its last wipes
Thu 8 OctThu 1 OctFri 25 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 16:05 UTC20d ago
4
–
running
0
Thu 1 Oct, 21:40 UTCFW26d ago
3
halved by day 3
6.8 days
0
Fri 25 Sep, 15:08 UTC33d ago
3
halved by day 4
6.3 days
2
Thu 24 Sep, 16:52 UTC34d ago
4
–
0.9 days
0
Thu 17 Sep, 16:59 UTC41d ago
4
halved by day 2
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 129 on average
29 / 100
Quick answers
from the figures on this page
Server facts
In what location does Rusty Legends 2x |EU Weekly| sit?
You won't find a region tag on Rusty Legends 2x |EU Weekly|, but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 185.228.82.6:25857 is the address to use.
Is Rusty Legends 2x |EU Weekly| up, and how steady is its uptime?
The server is down: Rusty Legends 2x |EU Weekly| is offline now, with the last sighting 15 days 15 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is Rusty Legends 2x |EU Weekly| running?
You will find Rusty Legends 2x |EU Weekly| on Rust network protocol 2634 and build 167398, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does Rusty Legends 2x |EU Weekly| wipe, and how often?
Too few wipes on Rusty Legends 2x |EU Weekly| are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Thursday 29 October at 16:05 UTC. The world it runs now was created 20 days 4 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on Rusty Legends 2x |EU Weekly|?
The average peak on its recent wipes was 3 players. Peak numbers came 46 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 3.
Player numbers
What position does Rusty Legends 2x |EU Weekly| hold in the rankings?
Over the last seven days, Rusty Legends 2x |EU Weekly| has #15,408 for player hours, in the top 71% of all ranked servers.
How many players does Rusty Legends 2x |EU Weekly| usually have?
It has been 15 days 15 hours since Rusty Legends 2x |EU Weekly| was last seen, and it is offline right now.
Tags
What do Rusty Legends 2x |EU Weekly|'s tags stand for?
You'll see Rusty Legends 2x |EU Weekly| tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): This runs on build 167398; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Rusty Legends 2x |EU Weekly|?
Rust Server Score lists that include Rusty Legends 2x |EU Weekly|: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Rules and settings
How is Rusty Legends 2x |EU Weekly| set up, and what rules does it keep?
Rusty Legends 2x |EU Weekly| sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rusty Legends 2x |EU Weekly|?
The game generates the procedural map on Rusty Legends 2x |EU Weekly| at size 4,250 with seed 1974468268. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto Rusty Legends 2x |EU Weekly|?
To connect, start Rust, press F1, and type client.connect 185.228.82.6:25857. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/vm7GxusazH.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^w,^v,gmrust,cs167398,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167398
BuildThis runs on build 167398.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); wipes are the one to work on (F).