Working its way up from the back of the class: #15,123 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 2,217 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, and #620 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is FR | Crazy land | 50 % UPKEEP | Zombies based in?
No region is published for FR | Crazy land | 50 % UPKEEP | Zombies. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.229.202.192:28015 is the address to use.
Is FR | Crazy land | 50 % UPKEEP | Zombies up, and how steady is its uptime?
At this moment, FR | Crazy land | 50 % UPKEEP | Zombies is offline; the last time it was seen was 12 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 October 2026.
What Rust version is FR | Crazy land | 50 % UPKEEP | Zombies on?
Rust network protocol 2634 and build 167781 on Linux is what FR | Crazy land | 50 % UPKEEP | Zombies runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does FR | Crazy land | 50 % UPKEEP | Zombies reset?
FR | Crazy land | 50 % UPKEEP | Zombies has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 16 days 4 hours have passed since this world was made.
Population
Where does FR | Crazy land | 50 % UPKEEP | Zombies sit among Rust servers?
In the top 70% of all ranked servers, FR | Crazy land | 50 % UPKEEP | Zombies sits at #15,123 for player hours over the last seven days. In the quad group, it ranks #620.
How many players does FR | Crazy land | 50 % UPKEEP | Zombies usually have?
FR | Crazy land | 50 % UPKEEP | Zombies is offline at the moment; the last time it was seen was 12 days 22 hours ago.
Lists and filters
What do FR | Crazy land | 50 % UPKEEP | Zombies's tags stand for?
You'll see FR | Crazy land | 50 % UPKEEP | Zombies tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; ts4 (Group limit): A team can hold 4 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does FR | Crazy land | 50 % UPKEEP | Zombies appear in the Rust Server Score lists and filters?
Rust Server Score lists that include FR | Crazy land | 50 % UPKEEP | Zombies: Best community servers, graded and Rust zombie servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.
Server rules
How is FR | Crazy land | 50 % UPKEEP | Zombies set up, and what rules does it keep?
The name of FR | Crazy land | 50 % UPKEEP | Zombies gives no gather rate. You can have up to 4 players in a group (quad). It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map FR | Crazy land | 50 % UPKEEP | Zombies uses?
FR | Crazy land | 50 % UPKEEP | Zombies runs a procedural map, which the game generates.
Connecting
How do you get onto FR | Crazy land | 50 % UPKEEP | Zombies?
Enter client.connect 185.229.202.192:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts4
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max playersIts slot count is 10.
ts4
Group limitA team can hold 4 players at most.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); standing is the one to work on (F).