On the class lists: F (29), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#14,620top 66%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
34/ 100
F
Working its way up from the back of the class: #14,620 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 200 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
12/ 100
F
Lost ground: down 11,036 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 66% of all ranked servers, and #507 of the trio servers (top 80%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap9.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 2
The first 48 hours of its last wipes
Sun 11 OctWed 7 Oct
Players each hour, from the hour of the wipe. The latest peaked at 16, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 14:53 UTC1d ago
–
–
running
0
Sun 11 Oct, 00:17 UTC17d ago
16
halved by day 3
15.6 days
0
Wed 7 Oct, 02:27 UTC21d ago
2
halved by day 1
3.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for BIG HEADS ONLY. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.232.86.80:28015.
Is BIG HEADS ONLY up, and how steady is its uptime?
You can join now: BIG HEADS ONLY is online. According to its reported uptime, the last restart was about 37 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 6 October 2026, Rust Server Score saw it for the first time.
Is BIG HEADS ONLY smooth to play on?
It never fell below 92 server fps in the last 48 hours, averaging 200. At its peak, it held 96,493 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,858 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is BIG HEADS ONLY running?
The server BIG HEADS ONLY is on Rust network protocol 2634 and build 167398 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does BIG HEADS ONLY reset?
No next wipe can be predicted for BIG HEADS ONLY, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 38 hours have passed since this world was made.
What should you expect from wipe day on BIG HEADS ONLY?
The average peak on its recent wipes was 9 players. The crowd on the latest wipe was largest 3 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 2.
Player numbers
Where does BIG HEADS ONLY place in the wider field of Rust servers?
In the top 66% of all ranked servers, BIG HEADS ONLY sits at #14,620 for player hours over the last seven days. In the trio group, it ranks #507.
Is BIG HEADS ONLY a busy server?
Right now, 0 players are on BIG HEADS ONLY, which has 50 slots. The seven-day average is 0 players, with a peak of 1.
Tags and filters
What is meant by the tags on BIG HEADS ONLY?
You'll see BIG HEADS ONLY tagged with gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): The server holds 50 slots; ts3 (Group limit): No team may go above 3; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature BIG HEADS ONLY?
Rust Server Score lists that include BIG HEADS ONLY: Modded Rust servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 3 days.
Server rules
What settings and rules apply on BIG HEADS ONLY?
You will find no gather rate in the name of BIG HEADS ONLY. The cap on group size is 3 players (trio). survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on BIG HEADS ONLY?
BIG HEADS ONLY runs a game-generated procedural map at size 2,500, seed 1949780645. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to BIG HEADS ONLY?
Enter client.connect 185.232.86.80:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://logicservers.com/game-servers/rust.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts3,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max playersThe server holds 50 slots.
ts3
Group limitNo team may go above 3.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167398
BuildBuild number: 167398.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).