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Every Rust server graded on real, live numbers. 62,626 players on the roll · 11,741 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.207.214.243:35200
Name of server

GORILA.RU Random Item Jump (Random Item)

RegisterPresentOnline
Region–
Address185.207.214.243:35200
Last checked11m ago
trio weekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Solid

73 out of 100, the average of 6 subjects

On the class lists: C+ (68), with population over 48 hours and no performance mark.

Players now 23/ 200 12% full
7-day average19peak 71
Rank#683top 3%
Last wipe3h agoweekly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 10/ 100 A quiet classroom so far: 19 of 200 on average. Plenty of space to grow.
Standingrank on player hours 97/ 100 Well up the rankings: #683 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe 75/ 100 Holds its players well after a wipe: 75% of wipes kept half their crowd.
Momentumrank now against a week ago 62/ 100 Moving up: up 158 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
02040608012:0021:0006:0015:0001:0010:00Wiped Thu 29 Oct, 08:26 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
020040060080012:0021:0006:0015:0001:0010:00Wiped Thu 29 Oct, 08:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers, and #68 of the trio servers (top 11%). Ranked on player hours over the last seven days.

Attendance: the wipe record

9 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak54players, last three wipes
crowd held75%else halves by day 5

Coming wipes

  • 7d 7hThu 5 Nov, 19:00 UTCFW
  • 13d 20hThu 12 Nov, 08:26 UTC
  • 20d 20hThu 19 Nov, 08:26 UTC
  • 27d 20hThu 26 Nov, 08:26 UTC
  • 35d 7hThu 3 Dec, 19:00 UTCFW
  • 41d 20hThu 10 Dec, 08:26 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctWed 14 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 71, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:26 UTC3h ago – – running 12
Sat 24 Oct, 17:56 UTC4d ago 71 – – 34
Thu 22 Oct, 18:36 UTC6d ago 57 – 2 days 15
Wed 14 Oct, 16:50 UTC14d ago 34 held half 8.1 days 27
Fri 9 Oct, 13:27 UTC19d ago 44 held half 5.1 days 13
Fri 2 Oct, 06:26 UTC27d ago 57 halved by day 5 7.3 days 2
Thu 1 Oct, 18:51 UTC FW27d ago 53 – 0.5 days 37
Thu 24 Sep, 17:23 UTC34d ago 63 held half 7.1 days 30
Wed 16 Sep, 15:38 UTC42d ago 37 held half 8.1 days 31

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RustSpain.com | EU Trio Mondays
EU · trio · weekly · 64 on average
62 / 200
QS『可乐』10.28/5倍/养老/三人/萌新礼包
EA · trio · weekly · 22 on average
28 / 100
TRAVELER TRIO [MAX 3] Wipe 28.10
EU · trio · weekly · 9 on average
16 / 100
[GUA] MODDED 2Х | SOLO/DUO/TRIO | EU | MAP WIPE 28.10
EU · trio · weekly · 3 on average
8 / 200
ParaBellum Rust Х50\Max3\No Workbench
EU · trio · weekly · 1 on average
0 / 100

Quick answers

from the figures on this page

About the server

In what location does GORILA.RU Random Item Jump (Random Item) sit?

GORILA.RU Random Item Jump (Random Item) leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 185.207.214.243:35200.

How dependable is GORILA.RU Random Item Jump (Random Item), and is it online at the moment?

The server is up: GORILA.RU Random Item Jump (Random Item) is online now. The uptime it reports puts the last restart at about 1 hours ago. It was up 165 of 168 hours over the last 7 full days, which is 98% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

How well does GORILA.RU Random Item Jump (Random Item) run?

It averaged 488 server fps over the last 48 hours, with a low of 305. At its peak, it held 42,138 entities, including buildings, deployables and all else in the world. Up to 6,095 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is GORILA.RU Random Item Jump (Random Item) running?

Rust network protocol 2635 and build 168909 on Windows is what GORILA.RU Random Item Jump (Random Item) runs. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does GORILA.RU Random Item Jump (Random Item) wipe its map?

Its tag sets the prediction, as the record holds too few of GORILA.RU Random Item Jump (Random Item)'s wipes to confirm its schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 3 hours. Wipes are scheduled weekly, according to its tags.

What happens on GORILA.RU Random Item Jump (Random Item) when wipe day arrives?

Across its recent wipes, the busiest moments averaged 54 players. The crowd on the latest wipe was largest 23 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 75% of its recent wipes. Day 5 is when it sank below half in the wipes that did not hold.

Player count

What position does GORILA.RU Random Item Jump (Random Item) hold in the rankings?

In the top 3% of all ranked servers, GORILA.RU Random Item Jump (Random Item) sits at #683 for player hours over the last seven days. In the trio group, it ranks #68.

What does the population on GORILA.RU Random Item Jump (Random Item) look like?

With 200 slots available, GORILA.RU Random Item Jump (Random Item) currently has 23 players. It peaked at 71 and averaged 19 players over the last seven days. The highest average in the last 48 hours came at 13:00 UTC, with 41 players.

Lists and filters

How should you read the tags on GORILA.RU Random Item Jump (Random Item)?

You'll see GORILA.RU Random Item Jump (Random Item) tagged with gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 slots are available; ts3 (Group limit): A team can hold 3 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show GORILA.RU Random Item Jump (Random Item)?

Rust Server Score lists that include GORILA.RU Random Item Jump (Random Item): Modded Rust servers, graded and Rust servers with a trio group limit. You can find it under these server-list filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.

Server rules

Which rules does GORILA.RU Random Item Jump (Random Item) enforce, and what are its settings?

Nothing in the name of GORILA.RU Random Item Jump (Random Item) states a gather rate. The cap on group size is 3 players (trio). You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map GORILA.RU Random Item Jump (Random Item) uses?

GORILA.RU Random Item Jump (Random Item) runs a game-generated procedural map at size 3,500, seed 1060201724. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.

Connecting

How do you get onto GORILA.RU Random Item Jump (Random Item)?

Enter client.connect 185.207.214.243:35200 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://gorila.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,gmvanilla,cs168909,ts3,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players 200 slots are available.
ts3
Group limit A team can hold 3 players at most.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.