On the class lists: C (63), with population over 48 hours and no performance mark.
Players now1/ 10000% full
7-day average1peak 1
Rank#3,457top 16% · #1295 in EU
Last wipe1d agoweekly schedule
Next wipe5d 6hWed 4 Nov, 06:23 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 1,000 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,457 on player hours.
Uptimehours on the list, last 48
83/ 100
B+
Missed a few lessons: on the list 40 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 225 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 270 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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·WW·WW·
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 06:23 UTC, in 5d 6h.
Its weekly schedule tag · low confidence
usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
5d 6hWed 4 Nov, 06:23 UTC
6d 19hThu 5 Nov, 19:00 UTCFW
12d 6hWed 11 Nov, 06:23 UTC
19d 6hWed 18 Nov, 06:23 UTC
26d 6hWed 25 Nov, 06:23 UTC
33d 6hWed 2 Dec, 06:23 UTC
34d 19hThu 3 Dec, 19:00 UTCFW
40d 6hWed 9 Dec, 06:23 UTC
The first 48 hours of its last wipes
Sat 24 OctFri 23 OctWed 21 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 06:23 UTC1d ago
–
–
running
0
Sat 24 Oct, 09:48 UTC5d ago
1
✓ held half
3.9 days
0
Fri 23 Oct, 04:32 UTC6d ago
1
–
1.2 days
1
Wed 21 Oct, 07:34 UTC8d ago
1
–
1.9 days
1
Tue 20 Oct, 08:48 UTC9d ago
1
–
0.9 days
0
Sat 17 Oct, 08:27 UTC12d ago
1
✓ held half
3 days
0
Fri 16 Oct, 08:05 UTC13d ago
2
–
1 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 131 on average
6 / 100
Quick answers
from the figures on this page
Server facts
In what location does [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 sit?
In Europe, according to its own listing, sits [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.248.103.222:31015.
How reliable is [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10, and is it up?
You can join now: [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 is online. According to its reported uptime, the last restart was about 39 hours ago. It was up 158 of 168 hours over the last 7 full days, which is 94% of the time. It was first seen by Rust Server Score on 14 October 2026.
Is [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 smooth to play on?
The average over the last 48 hours was 225 server fps, and it never went below 196. Buildings, deployables and everything else in the world added up to as many as 3,599 entities. Memory use reached up to 741 MB. When fps is low and entities climb, that is lag to players.
What Rust version is [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 on?
You will find [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 wipe its map?
Too few wipes on [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Wednesday 4 November at 06:23 UTC. The world it runs now was created 41 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10?
Recent wipes have peaked at 1 players on average. 1 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.
Population
Where does [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 sit among Rust servers?
In Europe, [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 is #1,295, and overall it is #3,457 on player hours over the last seven days, in the top 16% of all ranked servers.
How many players does [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 usually have?
Right now, 1 players are on [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10, which has 1,000 slots. It peaked at 1 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 08:00 UTC, averaging 1 players.
Lists and filters
What do [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10's tags stand for?
gmvanilla (Game mode): Survival, vanilla style; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe are the tags [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10?
Rust Server Score lists that include [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10: Rust tutorial servers, graded, 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Map and rules
How is [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 set up, and what rules does it keep?
[RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 uses?
A procedural map of size 1,000 and seed 13228, generated by the game, is what [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10?
Enter client.connect 185.248.103.222:31015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp1000,ptrak,$r?,v2635,^w,EU,^t,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp1000
Max players1,000 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Gameplay
^t
Tutorial onFacepunch's tutorial is available for new players on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).