On the class lists: C (63), with population over 48 hours and no performance mark.
Players now4/ 2516% full
7-day average2peak 12
Rank#2,405top 11% · #928 in EU
Last wipe11h agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 2 of 25 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,405 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
49/ 100
D
Needs to work on its frame rate: 29 server fps on average.
Wipeskeeping the crowd after a wipe
75/ 100
B
Holds its players well after a wipe: 75% of wipes kept half their crowd.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 204 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap5.6 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak25players, last three wipes
crowd held75%else halves by day 1
The first 48 hours of its last wipes
Mon 19 OctWed 14 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 12:01 UTC11h ago
–
–
running
0
Mon 19 Oct, 08:58 UTC10d ago
7
–
–
3
Wed 14 Oct, 19:21 UTC15d ago
11
✓ held half
4.6 days
1
Thu 1 Oct, 17:17 UTCFW28d ago
57+10 queue
halved by day 1
13.1 days
41
Thu 1 Oct, 09:07 UTC28d ago
57+10 queue
–
0.3 days
8
Thu 24 Sep, 11:06 UTC35d ago
18
✓ held half
6.9 days
5
Tue 22 Sep, 19:53 UTC37d ago
18
–
1.6 days
5
Thu 17 Sep, 06:19 UTC42d ago
9
✓ held half
5.6 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked sit?
In Europe, according to its own listing, sits Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.248.134.200:28014 is the address to use.
How reliable is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, and is it up?
Right now, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is online. About 3 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked smooth to play on?
It never fell below 20 server fps in the last 48 hours, averaging 29. At its peak, it held 97,000 entities, including buildings, deployables and all else in the world. Up to 2,651 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked sit?
You will find Raichu Staging | F1 Spawn | Noclip | DLC Unlocked on Rust network protocol 2636 and build 169668, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked wipe its map?
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 11 hours.
What should you expect from wipe day on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
Across its recent wipes, the busiest moments averaged 25 players. 8 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 75% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Population
Where does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked sit among Rust servers?
Over the last seven days, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked has #2,405 for player hours, in the top 11% of all ranked servers and #928 in Europe.
What does the population on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked look like?
Right now, 4 players are on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, which has 25 slots. It peaked at 12 and averaged 2 players over the last seven days. The busiest time in the last 48 hours was 20:00 UTC, with an average of 9 players.
Tags
What is meant by the tags on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
The game's browser takes its cue from the tags Raichu Staging | F1 Spawn | Noclip | DLC Unlocked has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2636 (Protocol): The game protocol is 2636, so your game must match that version to join; cs169668 (Build): The game build is 169668; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^k (Build server): Bases can be designed and practised here; EU (Europe): The server browser lists it under Europe; sc1 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
1 other server we track also publishes a raichu.tv hostname, as Raichu Staging | F1 Spawn | Noclip | DLC Unlocked does, so the same operator most likely runs them all.
Which Rust Server Score filters and lists feature Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
Rust Server Score lists that include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: European Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
What settings and rules apply on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
You will find no gather rate in the name of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked. With no change from the game default, groups take up to 8 players. build & creative is the mode here, no gathering, just sandbox building. The server browser lists it under Community, as a community server. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Raichu Staging | F1 Spawn | Noclip | DLC Unlocked uses?
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs a game-generated procedural map at size 4,000, seed 201026. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Connecting
How do you get onto Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
To connect, start Rust, press F1, and type client.connect 185.248.134.200:28014. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/rustality.
Server tags
what each one means
Published asmp25,ptrak,$r?,v2636,^v,^c,^k,EU,gmrust,cs169668,sc1,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp25
Max playersThe server holds 25 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2636
ProtocolThe game protocol is 2636, so your game must match that version to join.
cs169668
BuildThe game build is 169668.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^c
CreativeNo gathering here: it is a sandbox where you build what you want.
^k
Build serverBases can be designed and practised here.
Region
EU
EuropeThe server browser lists it under Europe.
Other
sc1
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).