On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now11/ 10011% full
7-day average7peak 25
Rank#1,139top 5% · #464 in EU
Last wipe4d agoweekly schedule
Next wipe2d 20hFri 30 Oct, 13:31 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 7 of 100 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,139 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 97 server fps on average.
Wipeskeeping the crowd after a wipe
25/ 100
F
Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago
60/ 100
C
Moving up: up 218 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers, top 16% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Friday 30 October, 13:31 UTC, in 2d 20h.
Every 7 days 5 hours · medium confidence
usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak26players, last three wipes
crowd held25%else halves by day 3
Coming wipes
2d 20hFri 30 Oct, 13:31 UTC
9d 2hThu 5 Nov, 19:00 UTCFW
10d 1hFri 6 Nov, 18:17 UTC
17d 6hFri 13 Nov, 23:03 UTC
24d 10hSat 21 Nov, 03:49 UTC
31d 15hSat 28 Nov, 08:36 UTC
37d 2hThu 3 Dec, 19:00 UTCFW
38d 20hSat 5 Dec, 13:22 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 24, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 08:45 UTC4d ago
24
–
running
0
Fri 16 Oct, 03:02 UTC11d ago
26
halved by day 3
7.2 days
0
Fri 9 Oct, 09:53 UTC18d ago
27
✓ held half
6.7 days
3
Fri 2 Oct, 05:07 UTC25d ago
27
halved by day 2
7.2 days
6
Thu 1 Oct, 21:08 UTCFW25d ago
27
–
0.3 days
0
Fri 25 Sep, 19:36 UTC31d ago
47
halved by day 3
6.1 days
4
Fri 18 Sep, 08:08 UTC39d ago
42
halved by day 2
7.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see KRASNOYARSK X10 | MAX 5 listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.25.60.114:28000.
How reliable is KRASNOYARSK X10 | MAX 5, and is it up?
Right now, KRASNOYARSK X10 | MAX 5 is online. About 5 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is KRASNOYARSK X10 | MAX 5 smooth to play on?
It never fell below 70 server fps in the last 48 hours, averaging 97. Buildings, deployables and everything else in the world added up to as many as 95,493 entities. Memory use reached up to 3,226 MB. When fps is low and entities climb, that is lag to players.
What Rust version is KRASNOYARSK X10 | MAX 5 on?
Rust network protocol 2635 and build 168909 on Windows is what KRASNOYARSK X10 | MAX 5 runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does KRASNOYARSK X10 | MAX 5 reset?
The gap between KRASNOYARSK X10 | MAX 5's wipes has been about 7 days recently. Friday 30 October at 13:31 UTC is the date set for its next wipe. 4 days 8 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What happens on KRASNOYARSK X10 | MAX 5 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 26 players. 26 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 25% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.
Player numbers
Where does KRASNOYARSK X10 | MAX 5 place in the wider field of Rust servers?
In Europe, KRASNOYARSK X10 | MAX 5 is #464, and overall it is #1,139 on player hours over the last seven days, in the top 5% of all ranked servers.
Is KRASNOYARSK X10 | MAX 5 a busy server?
Right now, 11 players are on KRASNOYARSK X10 | MAX 5, which has 100 slots. The seven-day average is 7 players, with a peak of 25. The busiest time in the last 48 hours was 13:00 UTC, with an average of 18 players.
Lists and filters
What do KRASNOYARSK X10 | MAX 5's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts5 (Group limit): A team can hold 5 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^r (Roleplay): You play a role on this server; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe are the tags KRASNOYARSK X10 | MAX 5 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show KRASNOYARSK X10 | MAX 5?
These Rust Server Score lists count KRASNOYARSK X10 | MAX 5 among them: 10x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Roleplay servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x; Players now: At least 10.
Rules and settings
Which rules does KRASNOYARSK X10 | MAX 5 enforce, and what are its settings?
KRASNOYARSK X10 | MAX 5 sets gather at 10x, as its name suggests. You can play in groups of up to 5 players. roleplay is the mode here, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on KRASNOYARSK X10 | MAX 5?
A procedural map of size 3,800 and seed 1337, generated by the game, is what KRASNOYARSK X10 | MAX 5 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Getting in
How should you connect to KRASNOYARSK X10 | MAX 5?
Enter client.connect 185.25.60.114:28000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^w,^v,^r,EU,gmrust,cs168909,ts5
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts5
Group limitA team can hold 5 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^r
RoleplayYou play a role on this server.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).