On the class lists: B (75), with population over 48 hours and no performance mark.
Players now8/ 1008% full
7-day average8peak 16
Rank#1,133top 5%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
8/ 100
F
A quiet classroom so far: 8 of 100 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,133 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 232 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
75/ 100
B
Climbing fast: up 561 places this week.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap8.6 daysbetween real wipes
wipe-day peak8players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Thu 1 OctWed 23 Sep
Players each hour, from the hour of the wipe. The latest peaked at 11, 41 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 22:10 UTCFW27d ago
11
–
running
1
Wed 23 Sep, 07:30 UTC36d ago
6
✓ held half
8.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC based in?
No region is published for RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.255.92.108:28125.
How dependable is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, and is it online at the moment?
Right now, RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is online. According to its reported uptime, the last restart was about 6 days 16 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 23 September 2026.
Is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC smooth to play on?
It averaged 232 server fps over the last 48 hours, with a low of 211. Buildings, deployables and everything else in the world added up to as many as 13,753 entities. At its highest, it used 2,077 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC sit?
Rust network protocol 2635 and build 167781 on Linux is what RevolexScripts Hvh | NO EAC | Develop made by CMMLKC runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC wipe its map?
The record holds too few of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 27 days 15 hours.
What should you expect from wipe day on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
The average peak on its recent wipes was 8 players. The crowd on the latest wipe was largest 41 hours after it began. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player numbers
Where does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC sit among Rust servers?
In the top 5% of all ranked servers, RevolexScripts Hvh | NO EAC | Develop made by CMMLKC sits at #1,133 for player hours over the last seven days.
How many players does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC usually have?
Right now, 8 players are on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, which has 100 slots. It peaked at 16 and averaged 8 players over the last seven days. The busiest time in the last 48 hours was 21:00 UTC, with an average of 15 players.
Lists and filters
What is meant by the tags on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
The game's browser takes its cue from the tags RevolexScripts Hvh | NO EAC | Develop made by CMMLKC has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
Rust Server Score lists that include RevolexScripts Hvh | NO EAC | Develop made by CMMLKC: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC enforce, and what are its settings?
Nothing in the name of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server does not run VAC, Valve's anti-cheat.
Which map is in play on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
The game generates the procedural map on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC at size 1,750 with seed 75034313. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
To connect, start Rust, press F1, and type client.connect 185.255.92.108:28125. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://revolexscript.com/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).