Working its way up from the back of the class: #15,346 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
10/ 100
F
Lost ground: down 12,307 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (D); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held50%else halves by day 4
The first 48 hours of its last wipes
Tue 13 OctWed 7 OctMon 5 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 12:25 UTC15d ago
3
–
running
0
Wed 7 Oct, 12:18 UTC21d ago
9
halved by day 4
6 days
3
Mon 5 Oct, 11:44 UTC23d ago
8
✓ held half
2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Z Y R E N T A. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 185.255.92.60:26068.
How reliable is Z Y R E N T A, and is it up?
You cannot join now: Z Y R E N T A is offline, last seen 15 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 5 October 2026.
On what Rust version does Z Y R E N T A sit?
The server Z Y R E N T A is on Rust network protocol 2634 and build 167781 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Z Y R E N T A wipe, and how often?
No next wipe can be predicted for Z Y R E N T A, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 15 days 16 hours.
What happens on Z Y R E N T A when wipe day arrives?
Across its recent wipes, the busiest moments averaged 7 players. 2 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Player count
Where does Z Y R E N T A sit among Rust servers?
Over the last seven days, Z Y R E N T A has #15,346 for player hours, in the top 71% of all ranked servers.
What does the population on Z Y R E N T A look like?
It has been 15 days 13 hours since Z Y R E N T A was last seen, and it is offline right now.
Tags
What is meant by the tags on Z Y R E N T A?
gmrust (Game mode): Survival in the standard Rust style; mp12 (Max players): Its slot count is 12; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Z Y R E N T A publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Z Y R E N T A appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Z Y R E N T A among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does Z Y R E N T A enforce, and what are its settings?
The name of Z Y R E N T A gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Z Y R E N T A uses?
Z Y R E N T A runs a game-generated procedural map at size 3,900, seed 5321. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to Z Y R E N T A?
Enter client.connect 185.255.92.60:26068 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp12,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp12
Max playersIts slot count is 12.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (D); momentum is the one to work on (F).