A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
73/ 100
B−
Holds a respectable place: #6,077 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 1,714 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
7d 17hThu 5 Nov, 19:00 UTCFW
35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:24 UTCFW27d ago
3
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region tag appears for [UK]RustyBucket 3x PVE, but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.36.205.105:28135.
How reliable is [UK]RustyBucket 3x PVE, and is it up?
Right now, [UK]RustyBucket 3x PVE is online. The uptime it reports puts the last restart at about 9 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does [UK]RustyBucket 3x PVE run?
It averaged 30 server fps over the last 48 hours, with a low of 28. Up to 99,231 entities were in the world, covering buildings, deployables and the rest. Up to 3,308 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is [UK]RustyBucket 3x PVE running?
The server [UK]RustyBucket 3x PVE is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [UK]RustyBucket 3x PVE wipe, and how often?
[UK]RustyBucket 3x PVE wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 7 hours have passed since this world was made.
What should you expect from wipe day on [UK]RustyBucket 3x PVE?
Recent wipes have peaked at 3 players on average. 2 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does [UK]RustyBucket 3x PVE sit among Rust servers?
Over the last seven days, [UK]RustyBucket 3x PVE has #6,077 for player hours, in the top 27% of all ranked servers.
Is [UK]RustyBucket 3x PVE a busy server?
With 50 slots available, [UK]RustyBucket 3x PVE currently has 0 players. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours came at 09:00 UTC, with 0 players.
Tags and filters
What is meant by the tags on [UK]RustyBucket 3x PVE?
The game's browser takes its cue from the tags [UK]RustyBucket 3x PVE has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [UK]RustyBucket 3x PVE?
Rust Server Score lists that include [UK]RustyBucket 3x PVE: 3x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
Rules and settings
Which rules does [UK]RustyBucket 3x PVE enforce, and what are its settings?
Going by its name, [UK]RustyBucket 3x PVE runs 3x gather. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [UK]RustyBucket 3x PVE uses?
A procedural map of size 4,256 and seed 1441133105, generated by the game, is what [UK]RustyBucket 3x PVE runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: RustyBucket.
Connecting
How should you connect to [UK]RustyBucket 3x PVE?
To connect, start Rust, press F1, and type client.connect 185.36.205.105:28135. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.ukrustybucket.co.uk.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).