On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#6,020top 27%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
73/ 100
B−
Holds a respectable place: #6,020 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 133 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 22:47 UTC4d ago
–
–
–
0
Sat 24 Oct, 22:06 UTC4d ago
–
–
–
0
Sat 24 Oct, 21:37 UTC4d ago
–
–
–
0
Sat 24 Oct, 21:34 UTC4d ago
–
–
–
0
Sat 24 Oct, 20:09 UTC4d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Blorptopia | PvE | Raidable Bases | Events?
No region is published for Blorptopia | PvE | Raidable Bases | Events. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 185.83.152.115:28080 is the address to use.
How reliable is Blorptopia | PvE | Raidable Bases | Events, and is it up?
The server is up: Blorptopia | PvE | Raidable Bases | Events is online now. About 7 hours ago, it restarted, based on the uptime it reports. For the last 4 full days, it was up 93 of 96 hours, or 97% of the time. The first sighting by Rust Server Score was on 24 October 2026.
How well does Blorptopia | PvE | Raidable Bases | Events run?
It never fell below 109 server fps in the last 48 hours, averaging 133. Up to 71,808 entities were in the world, covering buildings, deployables and the rest. Up to 2,405 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Blorptopia | PvE | Raidable Bases | Events running?
You will find Blorptopia | PvE | Raidable Bases | Events on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Blorptopia | PvE | Raidable Bases | Events reset?
A fresh world arrives every few hours on Blorptopia | PvE | Raidable Bases | Events, so there is no wipe schedule to keep and no reset counts as a wipe.
Player count
Where does Blorptopia | PvE | Raidable Bases | Events sit among Rust servers?
Over the last seven days, Blorptopia | PvE | Raidable Bases | Events has #6,020 for player hours, in the top 27% of all ranked servers.
What does the population on Blorptopia | PvE | Raidable Bases | Events look like?
Right now, 0 players are on Blorptopia | PvE | Raidable Bases | Events, which has 50 slots. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 23:00 UTC, with an average of 2 players.
Tags and filters
What is meant by the tags on Blorptopia | PvE | Raidable Bases | Events?
You'll see Blorptopia | PvE | Raidable Bases | Events tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Blorptopia | PvE | Raidable Bases | Events?
These Rust Server Score lists count Blorptopia | PvE | Raidable Bases | Events among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server rules
What settings and rules apply on Blorptopia | PvE | Raidable Bases | Events?
You will find no gather rate in the name of Blorptopia | PvE | Raidable Bases | Events. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Blorptopia | PvE | Raidable Bases | Events uses?
The game generates the procedural map on Blorptopia | PvE | Raidable Bases | Events at size 3,500 with seed 481981. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto Blorptopia | PvE | Raidable Bases | Events?
Enter client.connect 185.83.152.115:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).