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Every Rust server graded on real, live numbers. 69,058 players on the roll · 11,802 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 186.12.202.7:28015
Name of server

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED

RegisterAbsentOffline
Region–
Address186.12.202.7:28015
Last checked1d ago
moddedcarbon
Launch Rust and join
Overall grade

Working towards

46 out of 100, the average of 5 subjects

On the class lists: F (32), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe70d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,348 on player hours.
Uptimehours on the list, last 48 48/ 100 Attendance needs work: on the list only 23 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 195 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 175 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123422:0002:0007:0011:0016:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0002:0007:0011:0016:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
114 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
90 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

Server details

In what location does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED sit?

You'll find no region listed by SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 186.12.202.7:28015 is the address to use.

How reliable is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, and is it up?

At this moment, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is offline; the last time it was seen was 25 hours ago. About 15 days 5 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 165 of 168 hours, or 98% of the time. It was first seen by Rust Server Score on 13 September 2026.

Is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED smooth to play on?

It never fell below 105 server fps in the last 48 hours, averaging 195. Up to 49,992 entities were in the world, covering buildings, deployables and the rest. Up to 5,768 MB of memory was used. When fps is low and entities climb, that is lag to players.

On what Rust version does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED sit?

You will find SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED on Rust network protocol 2632 and build 161125, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED wipe, and how often?

The record holds too few of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 70 days 1 hours.

Player numbers

Where does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED place in the wider field of Rust servers?

Over the last seven days, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED has #15,348 for player hours, in the top 69% of all ranked servers.

Is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED a busy server?

It has been 25 hours since SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED was last seen, and it is offline right now. A seven-day average of 0 players applies here.

Tags and filters

What do SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED's tags stand for?

You'll see SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2632 (Protocol): To get in, your game needs to be on the same version: the protocol is 2632; cs161125 (Build): Build number: 161125; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

These Rust Server Score lists count SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

How is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED set up, and what rules does it keep?

Nothing in the name of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED uses?

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED runs a game-generated procedural map at size 6,000, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.

Connecting

How should you connect to SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

To connect, start Rust, press F1, and type client.connect 186.12.202.7:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players Its slot count is 10.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2632
Protocol To get in, your game needs to be on the same version: the protocol is 2632.
cs161125
Build Build number: 161125.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.