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Every Rust server graded on real, live numbers. 34,939 players on the roll · 11,686 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 187.121.95.171:28015
Name of server

Test Server

RegisterAbsentOffline
Region–
Address187.121.95.171:28015
Last checked15d ago
weekly wipes moddedoxide
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,352top 71%
Last wipe15d agoweekly schedule
Next wipe5d 11hTue 3 Nov, 14:38 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,352 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 625 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Tuesday 3 November, 14:38 UTC, in 5d 11h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
34 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
16 / 100
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 26 on average
3 / 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 24 on average
32 / 100

Quick answers

from the figures on this page

About the server

Where in the world is Test Server?

You'll find no region listed by Test Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 187.121.95.171:28015.

How reliable is Test Server, and is it up?

You cannot join now: Test Server is offline, last seen 15 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 October 2026.

On what Rust version does Test Server sit?

The server Test Server is on Rust network protocol 2634 and build 167781 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does Test Server reset?

weekly: 7 days after its last wipe gives the basis for estimating Test Server's next wipe. It is due to wipe next on Tuesday 3 November at 14:38 UTC. The world it runs now was created 15 days 12 hours. Its tags state that it wipes weekly.

Population

What position does Test Server hold in the rankings?

Over the last seven days, Test Server has #15,352 for player hours, in the top 71% of all ranked servers.

How many players does Test Server usually have?

It has been 15 days 12 hours since Test Server was last seen, and it is offline right now.

Lists and filters

What do Test Server's tags stand for?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Test Server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Test Server?

These Rust Server Score lists count Test Server among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Map and rules

How is Test Server set up, and what rules does it keep?

Nothing in the name of Test Server states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Test Server runs which map?

Test Server runs a procedural map, which the game generates.

Getting in

What is the way to join Test Server?

To connect, start Rust, press F1, and type client.connect 187.121.95.171:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build This runs on build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.