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Every Rust server graded on real, live numbers. 32,278 players on the roll · 11,650 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 187.14.93.92:28115
Name of server

Aussie PvE | Modded | AU/OCE

RegisterAbsentOffline
Region–
Address187.14.93.92:28115
Last checked27d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#16,019top 69%
Last wipe27d agono schedule published
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #16,019 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: up 92 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 7d 14hThu 5 Nov, 19:00 UTCFW
  • 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:25 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 147 on average
290 / 150
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 120 on average
84 / 100
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 60 on average
61 / 150
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 31 on average
21 / 100
Rustafied.com - AU Friday
OC · groups of 16+ · weekly · 29 on average
4 / 100

Quick answers

from the figures on this page

Server facts

In what location does Aussie PvE | Modded | AU/OCE sit?

The name of Aussie PvE | Modded | AU/OCE points to Oceania, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. 187.14.93.92:28115 is the address to use.

How dependable is Aussie PvE | Modded | AU/OCE, and is it online at the moment?

You cannot join now: Aussie PvE | Modded | AU/OCE is offline, last seen 27 days 6 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 30 September 2026.

Which Rust version is Aussie PvE | Modded | AU/OCE running?

The server Aussie PvE | Modded | AU/OCE is on Rust network protocol 2634 and build 166494 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does Aussie PvE | Modded | AU/OCE wipe, and how often?

Aussie PvE | Modded | AU/OCE wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 6 hours have passed since this world was made.

What happens on Aussie PvE | Modded | AU/OCE when wipe day arrives?

Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.

Population

What position does Aussie PvE | Modded | AU/OCE hold in the rankings?

In the top 69% of all ranked servers, Aussie PvE | Modded | AU/OCE sits at #16,019 for player hours over the last seven days.

What does the population on Aussie PvE | Modded | AU/OCE look like?

The last sighting of Aussie PvE | Modded | AU/OCE was 27 days 6 hours ago, and it is offline right now.

Tags

What do Aussie PvE | Modded | AU/OCE's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Aussie PvE | Modded | AU/OCE publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Aussie PvE | Modded | AU/OCE?

These Rust Server Score lists count Aussie PvE | Modded | AU/OCE among them: Oceania Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

How is Aussie PvE | Modded | AU/OCE set up, and what rules does it keep?

Nothing in the name of Aussie PvE | Modded | AU/OCE states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Aussie PvE | Modded | AU/OCE?

Aussie PvE | Modded | AU/OCE runs a procedural map, which the game generates.

How to join

How do you get onto Aussie PvE | Modded | AU/OCE?

Enter client.connect 187.14.93.92:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players The server holds 100 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.