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Every Rust server graded on real, live numbers. 81,821 players on the roll · 11,830 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 187.190.25.230:28505
Name of server

DarkStyle's Carbon Test Server

RegisterAbsentOffline
Region–
Address187.190.25.230:28505
Last checked5d ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

32 out of 100, the average of 3 subjects

On the class lists: D (47), with population over 48 hours and no performance mark.

Players now 1/ 50 2% full
7-day average1peak 1
Rank#7,997top 36%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours 64/ 100 Working its way up from the back of the class: #7,997 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 30/ 100 Lost ground: down 3,165 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (C); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:49 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
182 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
108 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
38 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
246 / 700

Quick answers

from the figures on this page

Server details

Which region is DarkStyle's Carbon Test Server based in?

No region is published for DarkStyle's Carbon Test Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 187.190.25.230:28505.

How dependable is DarkStyle's Carbon Test Server, and is it online at the moment?

You cannot join now: DarkStyle's Carbon Test Server is offline, last seen 5 days 17 hours ago. For the last 7 full days, it was up 23 of 168 hours, or 14% of the time. The first sighting by Rust Server Score was on 5 October 2026.

On what Rust version does DarkStyle's Carbon Test Server sit?

You will find DarkStyle's Carbon Test Server on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does DarkStyle's Carbon Test Server wipe its map?

There are too few wipes on record for DarkStyle's Carbon Test Server to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 22 days 19 hours.

What should you expect from wipe day on DarkStyle's Carbon Test Server?

The average peak on its recent wipes was 1 players. Peak numbers came 1 hours into the latest wipe.

Population

What position does DarkStyle's Carbon Test Server hold in the rankings?

In the top 36% of all ranked servers, DarkStyle's Carbon Test Server sits at #7,997 for player hours over the last seven days.

What does the population on DarkStyle's Carbon Test Server look like?

The last sighting of DarkStyle's Carbon Test Server was 5 days 17 hours ago, and it is offline right now. Averaging 1 players over seven days, it peaked at 1.

Lists and filters

How should you read the tags on DarkStyle's Carbon Test Server?

You'll see DarkStyle's Carbon Test Server tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature DarkStyle's Carbon Test Server?

These Rust Server Score lists count DarkStyle's Carbon Test Server among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

How is DarkStyle's Carbon Test Server set up, and what rules does it keep?

You will find no gather rate in the name of DarkStyle's Carbon Test Server. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.

Which map is in play on DarkStyle's Carbon Test Server?

The game generates a procedural map for DarkStyle's Carbon Test Server.

How to join

How should you connect to DarkStyle's Carbon Test Server?

To connect, start Rust, press F1, and type client.connect 187.190.25.230:28505. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players The server holds 50 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.