Working its way up from the back of the class: #13,832 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
17/ 100
F
Lost ground: down 9,055 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (D); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap5.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 8
The first 48 hours of its last wipes
Wed 30 SepMon 28 SepSat 19 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 30 Sep, 17:35 UTC29d ago
1
–
running
0
Mon 28 Sep, 08:51 UTC31d ago
1
✓ held half
2.4 days
1
Sat 19 Sep, 07:40 UTC40d ago
1
halved by day 8
9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is DarkStyle's Carbon Test Server based in?
You'll find no region listed by DarkStyle's Carbon Test Server. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 187.190.39.34:28505.
How reliable is DarkStyle's Carbon Test Server, and is it up?
You cannot join now: DarkStyle's Carbon Test Server is offline, last seen 27 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 14 September 2026.
What Rust version is DarkStyle's Carbon Test Server on?
The server DarkStyle's Carbon Test Server is on Rust network protocol 2634 and build 166586 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does DarkStyle's Carbon Test Server wipe its map?
DarkStyle's Carbon Test Server wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 29 days 10 hours have passed since this world was made.
What should you expect from wipe day on DarkStyle's Carbon Test Server?
The average peak on its recent wipes was 1 players. 1 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 50% of its recent wipes. Day 8 is when it sank below half in the wipes that did not hold.
Population
Where does DarkStyle's Carbon Test Server sit among Rust servers?
Over the last seven days, DarkStyle's Carbon Test Server has #13,832 for player hours, in the top 61% of all ranked servers.
What does the population on DarkStyle's Carbon Test Server look like?
It has been 27 days 7 hours since DarkStyle's Carbon Test Server was last seen, and it is offline right now.
Tags and filters
How should you read the tags on DarkStyle's Carbon Test Server?
You'll see DarkStyle's Carbon Test Server tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166586 (Build): This runs on build 166586; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does DarkStyle's Carbon Test Server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include DarkStyle's Carbon Test Server: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
What settings and rules apply on DarkStyle's Carbon Test Server?
You will find no gather rate in the name of DarkStyle's Carbon Test Server. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on DarkStyle's Carbon Test Server?
A procedural map, generated by the game, is what DarkStyle's Carbon Test Server runs.
Getting in
How do you get onto DarkStyle's Carbon Test Server?
Enter client.connect 187.190.39.34:28505 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166586
BuildThis runs on build 166586.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (D); momentum is the one to work on (F).