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Every Rust server graded on real, live numbers. 82,963 players on the roll · 11,808 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 187.36.154.128:28015
Name of server

TESTE_HOST

RegisterAbsentOffline
Region–
Address187.36.154.128:28015
Last checked15d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 1 subjects

Players now 1/ 2 50% full
7-day average0peak –
Rank#13,060top 60%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 40/ 100 Working its way up from the back of the class: #13,060 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct18 Oct19 Oct20 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
45 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
36 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
85 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
322 / 350

Quick answers

from the figures on this page

About the server

In what location does TESTE_HOST sit?

You'll find no region listed by TESTE_HOST. Rust Server Score takes the server's word for its location and does not trace the hardware. 187.36.154.128:28015 is the address to use.

Is TESTE_HOST up, and how steady is its uptime?

At this moment, TESTE_HOST is offline; the last time it was seen was 15 days 22 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 October 2026.

Which Rust version is TESTE_HOST running?

You will find TESTE_HOST on Rust network protocol 2634 and build 167398, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does TESTE_HOST reset?

There are too few wipes on record for TESTE_HOST to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 18 days 17 hours.

Player numbers

Where does TESTE_HOST sit among Rust servers?

In the top 60% of all ranked servers, TESTE_HOST sits at #13,060 for player hours over the last seven days.

What does the population on TESTE_HOST look like?

It has been 15 days 22 hours since TESTE_HOST was last seen, and it is offline right now.

Tags

What is meant by the tags on TESTE_HOST?

gmrust (Game mode): Rust survival, played by the standard rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): This runs on build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags TESTE_HOST publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does TESTE_HOST appear in the Rust Server Score lists and filters?

Rust Server Score lists that include TESTE_HOST: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

How is TESTE_HOST set up, and what rules does it keep?

The name of TESTE_HOST gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Which map is in play on TESTE_HOST?

TESTE_HOST runs a procedural map, which the game generates.

Connecting

What is the way to join TESTE_HOST?

To connect, start Rust, press F1, and type client.connect 187.36.154.128:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp2
Max players 2 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167398
Build This runs on build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.