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Every Rust server graded on real, live numbers. 48,366 players on the roll · 11,675 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 188.19.61.93:28015
Name of server

Raid Simulator [Devblog 116] NO-STEAM

RegisterAbsentOffline
Region–
Address188.19.61.93:28015
Last checked36d ago
modded
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,551top 71%
Last wipe–no schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,551 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 299 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
13 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
21 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
118 / 200

Quick answers

from the figures on this page

Server details

Where in the world is Raid Simulator [Devblog 116] NO-STEAM?

You'll find no region listed by Raid Simulator [Devblog 116] NO-STEAM. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 188.19.61.93:28015.

How reliable is Raid Simulator [Devblog 116] NO-STEAM, and is it up?

At this moment, Raid Simulator [Devblog 116] NO-STEAM is offline; the last time it was seen was 36 days 4 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 21 September 2026, Rust Server Score saw it for the first time.

What Rust version is Raid Simulator [Devblog 116] NO-STEAM on?

The server Raid Simulator [Devblog 116] NO-STEAM is on Rust network protocol 1381 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does Raid Simulator [Devblog 116] NO-STEAM reset?

Raid Simulator [Devblog 116] NO-STEAM has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC.

Population

Where does Raid Simulator [Devblog 116] NO-STEAM sit among Rust servers?

In the top 71% of all ranked servers, Raid Simulator [Devblog 116] NO-STEAM sits at #15,551 for player hours over the last seven days.

How many players does Raid Simulator [Devblog 116] NO-STEAM usually have?

The last sighting of Raid Simulator [Devblog 116] NO-STEAM was 36 days 4 hours ago, and it is offline right now.

Tags and filters

How should you read the tags on Raid Simulator [Devblog 116] NO-STEAM?

You'll see Raid Simulator [Devblog 116] NO-STEAM tagged with mp100 (Max players): The server holds 100 slots; v1381 (Protocol): Join only if your game runs protocol 1381; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The game is changed by plugins or settings; you will find it under Modded; h202183d3 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Raid Simulator [Devblog 116] NO-STEAM?

These Rust Server Score lists count Raid Simulator [Devblog 116] NO-STEAM among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded.

Rules and settings

Which rules does Raid Simulator [Devblog 116] NO-STEAM enforce, and what are its settings?

The name of Raid Simulator [Devblog 116] NO-STEAM gives no gather rate. No group limit is published. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The server does not run VAC, Valve's anti-cheat.

Which map is in play on Raid Simulator [Devblog 116] NO-STEAM?

Raid Simulator [Devblog 116] NO-STEAM runs a procedural map, which the game generates.

How to join

How should you connect to Raid Simulator [Devblog 116] NO-STEAM?

Enter client.connect 188.19.61.93:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as oxide,modded,mp100,v1381,h202183d3

Game

mp100
Max players The server holds 100 slots.
v1381
Protocol Join only if your game runs protocol 1381.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded The game is changed by plugins or settings; you will find it under Modded.

Other

h202183d3
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.