Working its way up from the back of the class: #13,858 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
25/ 100
F
Lost ground: down 6,954 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 6hThu 5 Nov, 19:00 UTCFW
13d 16hThu 12 Nov, 04:54 UTC
20d 16hThu 19 Nov, 04:54 UTC
27d 16hThu 26 Nov, 04:54 UTC
35d 6hThu 3 Dec, 19:00 UTCFW
41d 16hThu 10 Dec, 04:54 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 04:54 UTC28d ago
1
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by OCTAVIAN. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 188.47.38.152:28115.
How dependable is OCTAVIAN, and is it online at the moment?
The server is down: OCTAVIAN is offline now, with the last sighting 27 days 11 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 1 October 2026, Rust Server Score saw it for the first time.
What Rust version is OCTAVIAN on?
Rust network protocol 2633 and build 165217 on Windows is what OCTAVIAN runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does OCTAVIAN wipe its map?
The prediction follows its tag, because too few of OCTAVIAN's wipes are on record to confirm the schedule. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 28 days 1 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on OCTAVIAN?
Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe.
Population
Where does OCTAVIAN sit among Rust servers?
Over the last seven days, OCTAVIAN has #13,858 for player hours, in the top 60% of all ranked servers.
Is OCTAVIAN a busy server?
OCTAVIAN is offline at the moment; the last time it was seen was 27 days 11 hours ago.
Tags
How should you read the tags on OCTAVIAN?
The game's browser takes its cue from the tags OCTAVIAN has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp350 (Max players): 350 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show OCTAVIAN?
Rust Server Score lists that include OCTAVIAN: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Server rules
What settings and rules apply on OCTAVIAN?
You will find no gather rate in the name of OCTAVIAN. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on OCTAVIAN?
The game generates a procedural map for OCTAVIAN.
How to join
How should you connect to OCTAVIAN?
To connect, start Rust, press F1, and type client.connect 188.47.38.152:28115. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp350,ptrak,$r?,v2633,^z,^y,^w,gmrust,cs165217,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp350
Max players350 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).